Files
crystall-punk-14/Content.Server/_CP14/MagicSpell/CP14MagicSystem.cs
Ed ba901d5e0e Crystals Update (#925)
* portal frame

* resprited sharpening stone

* portal frame entity

* darkness -> dimension magic type

* thaumaturgy platforms, some refactor

* magic energy refactor

* Update AirlockPryingTest.cs

* transfering tweaks

* fixed magic manipulation
2025-02-25 23:37:05 +03:00

168 lines
6.6 KiB
C#

using Content.Server._CP14.MagicEnergy;
using Content.Server.Atmos.Components;
using Content.Server.Chat.Systems;
using Content.Server.Instruments;
using Content.Shared._CP14.MagicEnergy.Components;
using Content.Shared._CP14.MagicSpell;
using Content.Shared._CP14.MagicSpell.Components;
using Content.Shared._CP14.MagicSpell.Events;
using Content.Shared._CP14.MagicSpell.Spells;
using Content.Shared.FixedPoint;
using Content.Shared.Projectiles;
using Content.Shared.Throwing;
using Content.Shared.Weapons.Melee.Events;
using Content.Shared.Whitelist;
using Robust.Server.GameObjects;
using Robust.Shared.Random;
namespace Content.Server._CP14.MagicSpell;
public sealed partial class CP14MagicSystem : CP14SharedMagicSystem
{
[Dependency] private readonly ChatSystem _chat = default!;
[Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly CP14MagicEnergySystem _magicEnergy = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CP14AreaEntityEffectComponent, MapInitEvent>(OnAoEMapInit);
SubscribeLocalEvent<CP14SpellEffectOnHitComponent, MeleeHitEvent>(OnMeleeHit);
SubscribeLocalEvent<CP14SpellEffectOnHitComponent, ThrowDoHitEvent>(OnProjectileHit);
SubscribeLocalEvent<CP14MagicEffectVerbalAspectComponent, CP14VerbalAspectSpeechEvent>(OnSpellSpoken);
SubscribeLocalEvent<CP14MagicEffectCastingVisualComponent, CP14StartCastMagicEffectEvent>(OnSpawnMagicVisualEffect);
SubscribeLocalEvent<CP14MagicEffectCastingVisualComponent, CP14EndCastMagicEffectEvent>(OnDespawnMagicVisualEffect);
SubscribeLocalEvent<CP14MagicEffectManaCostComponent, CP14MagicEffectConsumeResourceEvent>(OnManaConsume);
SubscribeLocalEvent<CP14MagicEffectRequiredMusicToolComponent, CP14CastMagicEffectAttemptEvent>(OnMusicCheck);
}
private void OnProjectileHit(Entity<CP14SpellEffectOnHitComponent> ent, ref ThrowDoHitEvent args)
{
if (!_random.Prob(ent.Comp.Prob))
return;
if (ent.Comp.Whitelist is not null && !_whitelist.IsValid(ent.Comp.Whitelist, args.Target))
return;
foreach (var effect in ent.Comp.Effects)
{
effect.Effect(EntityManager, new CP14SpellEffectBaseArgs(args.Thrown, ent, args.Target, Transform(args.Target).Coordinates));
}
}
private void OnMeleeHit(Entity<CP14SpellEffectOnHitComponent> ent, ref MeleeHitEvent args)
{
if (!_random.Prob(ent.Comp.Prob))
return;
foreach (var entity in args.HitEntities)
{
if (ent.Comp.Whitelist is not null && !_whitelist.IsValid(ent.Comp.Whitelist, entity))
continue;
foreach (var effect in ent.Comp.Effects)
{
effect.Effect(EntityManager, new CP14SpellEffectBaseArgs(args.User, ent, entity, Transform(entity).Coordinates));
}
}
}
private void OnAoEMapInit(Entity<CP14AreaEntityEffectComponent> ent, ref MapInitEvent args)
{
var entitiesAround = _lookup.GetEntitiesInRange(ent, ent.Comp.Range, LookupFlags.Uncontained);
var count = 0;
foreach (var entity in entitiesAround)
{
if (ent.Comp.Whitelist is not null && !_whitelist.IsValid(ent.Comp.Whitelist, entity))
continue;
foreach (var effect in ent.Comp.Effects)
{
effect.Effect(EntityManager, new CP14SpellEffectBaseArgs(ent, null, entity, Transform(entity).Coordinates));
}
count++;
if (ent.Comp.MaxTargets > 0 && count >= ent.Comp.MaxTargets)
break;
}
}
private void OnSpellSpoken(Entity<CP14MagicEffectVerbalAspectComponent> ent, ref CP14VerbalAspectSpeechEvent args)
{
if (args.Performer is not null && args.Speech is not null)
_chat.TrySendInGameICMessage(args.Performer.Value, args.Speech, args.Emote ? InGameICChatType.Emote : InGameICChatType.Speak, true);
}
private void OnSpawnMagicVisualEffect(Entity<CP14MagicEffectCastingVisualComponent> ent, ref CP14StartCastMagicEffectEvent args)
{
var vfx = SpawnAttachedTo(ent.Comp.Proto, Transform(args.Performer).Coordinates);
_transform.SetParent(vfx, args.Performer);
ent.Comp.SpawnedEntity = vfx;
}
private void OnDespawnMagicVisualEffect(Entity<CP14MagicEffectCastingVisualComponent> ent, ref CP14EndCastMagicEffectEvent args)
{
QueueDel(ent.Comp.SpawnedEntity);
ent.Comp.SpawnedEntity = null;
}
private void OnManaConsume(Entity<CP14MagicEffectManaCostComponent> ent, ref CP14MagicEffectConsumeResourceEvent args)
{
if (!TryComp<CP14MagicEffectComponent>(ent, out var magicEffect))
return;
var requiredMana = CalculateManacost(ent, args.Performer);
//First - used object
if (magicEffect.SpellStorage is not null && TryComp<CP14MagicEnergyContainerComponent>(magicEffect.SpellStorage, out var magicStorage))
{
var spellEv = new CP14SpellFromSpellStorageUsedEvent(args.Performer, (ent, magicEffect), requiredMana);
RaiseLocalEvent(magicEffect.SpellStorage.Value, ref spellEv);
_magicEnergy.ChangeEnergy(magicEffect.SpellStorage.Value, -requiredMana, out var changedEnergy, out var overloadedEnergy, magicStorage, safe: false);
requiredMana -= FixedPoint2.Abs(changedEnergy + overloadedEnergy);
}
//Second - action user
if (requiredMana > 0 &&
TryComp<CP14MagicEnergyContainerComponent>(args.Performer, out var playerMana))
{
_magicEnergy.ChangeEnergy(args.Performer.Value, -requiredMana, out _, out _, playerMana, safe: false);
}
}
private void OnMusicCheck(Entity<CP14MagicEffectRequiredMusicToolComponent> ent, ref CP14CastMagicEffectAttemptEvent args)
{
var passed = false;
var query = EntityQueryEnumerator<ActiveInstrumentComponent, InstrumentComponent>();
while (query.MoveNext(out var uid, out var active, out var instrument))
{
if (!instrument.Playing)
continue;
if (Transform(uid).ParentUid != args.Performer)
continue;
passed = true;
break;
}
if (!passed)
{
args.PushReason(Loc.GetString("cp14-magic-music-aspect"));
args.Cancel();
}
}
}