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crystall-punk-14
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baf3099a0cc0abcd576dee7437149e19a3eea08b
crystall-punk-14
/
Resources
/
Textures
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Shaders
History
Ed
dd580c68c9
Merge remote-tracking branch 'upstream/master' into ed-05-08-2024-upstream
...
# Conflicts: # .github/PULL_REQUEST_TEMPLATE.md # Resources/Prototypes/Accents/word_replacements.yml
2024-08-05 15:28:42 +03:00
..
blurryx.swsl
…
blurryy.swsl
…
camera_static.swsl
…
cataracts.swsl
Blindness hotfix (content side) (
#23465
)
2024-01-04 11:17:06 +11:00
circle_mask.swsl
Blindness hotfix (content side) (
#23465
)
2024-01-04 11:17:06 +11:00
colored_screen_border.swsl
…
cooldown.swsl
…
displacement.swsl
Displacement map prototype (
#26709
)
2024-04-27 16:03:58 +10:00
drunk.swsl
…
flashed_effect.swsl
Flash overlay rework and bugfixes (
#27369
)
2024-06-02 00:17:53 -04:00
gradient_circle_mask.swsl
…
greyscale_fullscreen.swsl
Shader cleanup - applies DRY to various shaders in the game (
#23294
)
2024-01-03 19:35:25 +11:00
greyscale.swsl
Shader cleanup - applies DRY to various shaders in the game (
#23294
)
2024-01-03 19:35:25 +11:00
hcut.swsl
Update hcut.swsl (
#284
)
2024-06-27 14:35:06 +03:00
outline.swsl
Shader cleanup - applies DRY to various shaders in the game (
#23294
)
2024-01-03 19:35:25 +11:00
paperstamp.swsl
Shader cleanup - applies DRY to various shaders in the game (
#23294
)
2024-01-03 19:35:25 +11:00
radial_blur.swsl
Add haloperidol, potassium iodide (
#27454
)
2024-08-03 03:12:08 +10:00
radiation.swsl
Shader cleanup - applies DRY to various shaders in the game (
#23294
)
2024-01-03 19:35:25 +11:00
rainbow.swsl
Shader cleanup - applies DRY to various shaders in the game (
#23294
)
2024-01-03 19:35:25 +11:00
singularity.swsl
…
stealth.swsl
…
stencil_clear.swsl
…
stencil_mask.swsl
…
texture.swsl
…
world_gradient_circle.swsl
Gateway destinations (
#21040
)
2023-11-14 19:23:40 -07:00