Files
crystall-punk-14/Content.Server/Construction/Completions/DeleteEntity.cs
Víctor Aguilera Puerto 745401a41e Data-oriented Construction System (#2152)
- Powerful
- Data-oriented
- Approved by PJB
- Powered by node graphs and AI pathfinding
- Coded by the same nerd who brought you atmos

Co-authored-by: Exp <theexp111@gmail.com>
2020-10-08 17:41:23 +02:00

25 lines
568 B
C#

#nullable enable
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Server.Construction.Completions
{
[UsedImplicitly]
public class DeleteEntity : IGraphAction
{
public void ExposeData(ObjectSerializer serializer)
{
}
public async Task PerformAction(IEntity entity, IEntity? user)
{
if (entity.Deleted) return;
entity.Delete();
}
}
}