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bb7742e21ec570ff942befa925b796bd38d6d034
crystall-punk-14/Content.Shared/Inventory
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Cojoke fdf860d64f Small InventorySystem.Equip Unequip Reason bugfix (#37265)
Fix small bug
2025-05-07 20:47:03 -04:00
..
Events
make RefreshOverlay default to the player session (#32354)
2025-01-30 16:09:25 +11:00
VirtualItem
Fix warning CS0414 instances (#36832)
2025-04-23 01:36:49 +02:00
InventoryComponent.cs
Borg type switching. (#32586)
2024-11-14 11:08:35 -06:00
InventorySystem.cs
Reflection refactor (#19253)
2023-08-25 12:48:27 +10:00
InventorySystem.Equip.cs
Small InventorySystem.Equip Unequip Reason bugfix (#37265)
2025-05-07 20:47:03 -04:00
InventorySystem.Helpers.cs
Fix references to obsolete TryGetContainingContainer override (#34912)
2025-02-11 06:08:17 +01:00
InventorySystem.Relay.cs
Mob Movement Major Refactor (#36847)
2025-05-02 18:18:08 +10:00
InventorySystem.Slots.cs
Borg type switching. (#32586)
2024-11-14 11:08:35 -06:00
InventoryTemplatePrototype.cs
Cleanup: Remove redundant prototype name specifications (#35793)
2025-03-19 19:30:31 +01:00
RelaySubscriptionHelpers.cs
Fire extinguishers can now extinguish items, including when held/worn (#36267)
2025-04-14 19:00:47 +10:00
SelfEquipOnlyComponent.cs
Cursed Mask (#29659)
2024-08-10 11:14:58 -04:00
SelfEquipOnlySystem.cs
Cursed Mask (#29659)
2024-08-10 11:14:58 -04:00
SlotFlags.cs
Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764)
2024-04-28 17:11:46 +10:00
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