* Created NewPlayer.xml * Created NewPlayer.yml and added it to guides.ftl * shifted some controls from Space Station 14 to New? Start here!, as well as made a character creation xml to be written later * switched some stuff between the New? entry and the Space Station 14 entry * Made everything so nice!!!!!!!!!!!!!! * fixed formatting inconsistencies * added a How to use this guidebook section * build correction and guidebook clarification for other servers * wrote character creation ig probs fo shizzle * added new terms to the glossary and alphabetized it * meh this seems important enough to add * okay no more shitsec bad idea * I HATED Roleplaying.xml ANYWAY!!! * I REALLY REALLY HATED IT ACTUALLYLLL * Moved Controls and Radio into newplayer.yml, making meta.yml and radio.yml obsolete * Separated the character creation bits that are just cosmetic from the ones that matter * also put all the related new player xml files in their own folder * expanded Radio.xml, kinda fixed survival.xml * removed the line that mighta maybe sorta possibly could encourage self antag * thought about this randomly but ICK OCK * talking is no longer a key part of this game * moves stuff around, a lot of stuff. basically moves everything but the jobs themselves around * ah probably should make sure this works first also me when i lie on the internet * don't be such a grammar nukie Co-authored-by: Tayrtahn <tayrtahn@gmail.com> * okay nevermind that's justified Co-authored-by: Tayrtahn <tayrtahn@gmail.com> * prepare. it is coming. the great reorganization... * yesyes that's all well and goo- THE REORG IS COMING. THE REORG IS COMING. WAKE UP. * rename that real quick * step one begins. first, consolidate existing service entries into their own yaml. this makes botany.yml obsolete. * update shiftandcrew.yml to only have departments as children also fuck it alphabetization * consolidated salvage into cargo * made a new entry for command * gave salvage a home and service an existence * made some XML files to be filled out later * quick rename... * took some stuff from Intro.txt and i think Gameplay.txt and put it in NewPlayer.xml * The Great Writing about Departments (25XX, black and white) * added a bunch of links everywhere * biochemical is no longer a thing * service formatinaaaaaaa * shiny...,,,,,,,,, colo(u)rz..,,,,,,,,,,,,, * let's get that fixed * second time i made a typo there as well * we hate fun around here * grammar?!???/ * various fixes and more linkings * oops * wewlad lol!! --------- Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: AJCM <AJCM@tutanota.com>
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192 lines
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<Document>
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# Glossary
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This page contains most slang terms you might encounter on the station and throughout the community !
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# In-Character Slang
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These are terms you might encounter in-game.
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## AOS
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Arrest on sight.
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## AA
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All Access, or an ID which has every access on the station. The captain is the only person who will have this kind of access under normal circumstances.
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## Atmos
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Short for Atmospherics.
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## Atmosian
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A term for Atmospheric Technicians, or generally anyone who spends most of their time or is particularly skilled with Atmospherics.
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## Bolted
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An airlock that will never change states. It will stay permanently open or permanently closed until it is unbolted. Closed and bolted airlocks have solid red lights.
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## Borg
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Short for cyborgs, player-controlled robots.
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## Braindead
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Refers to a user who has disconnected from the game. Disconnected users may still reconnect to the server and assume control of their character again.
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## Brig
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The main area of the security department. This is where prisoners are brought and held for their punishment. The Warden is in charge of the brig's smooth operation.
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## Cap
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Short for Captain.
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## Cargonia
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Reference to cargo declaring independance. Against the rules.
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## CE
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Short for Chief Engineer, the head of the Engineering Department.
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## CentCom/Central Command
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An administrative agency which oversees the Nanotrasen space station you inhabit.
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## CMO
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Short for Chief Medical Officer, the head of the Medical Department.
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## Crit/Critical
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Refers to the health state at which you fall unconscious and unable to move. While in critical, your health slowly decays until you die, unless you happen to get outside assistance.
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## Emag
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Refers to the Syndicate cryptographic sequencer. "Emagged" usually refers to airlocks or lockers that are bolted open, but also any other device hacked into by an Emag.
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## Emergency Access/EA
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An airlock that can be opened by anyone, even without access or an ID at all. Airlocks that are set to emergency access have blinking yellow lights.
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## ERT
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An Emergency Response Team. These may be dispatched by Central Command for a number of purposes.
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## Flukie
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A portmanteau of "Fluke" and "Nukie" used to (usually derogatorily) refer to a team of Nuclear Operatives who fail their objective. May also appear as "Fluke Ops".
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## God(s)
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An IC term representing a Server Administrator. CentCom is also sometimes used in this manner.
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## Greytide/Greyshirt/Tider/Assistant
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Typically utilized to refer to a Passenger due to the color of their standard uniform, though this may be used to negatively refer to other crew members (not only passengers) who act unruly or commit various minor crimes.
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## HoP
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Short for Head of Personnel, head of the Service Department. Can also refer to the HoP's office, where IDs are given or changed.
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## HoS
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Short for Head of Security, head of the Security Department.
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## Insuls
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Short for Insulated Gloves. These are the yellow gloves most often worn by Engineers. They are offer complete protection from getting electrocuted from shocked things. Vastily more effective than their budget variety.
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## Jani
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Short for Janitor.
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## KOS
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Kill on sight. Someone has commited such a serious crime that they are deemed not even worth arresting.
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## Mats
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Materials. Usually steel, plastic, plasteel, glass, silver and gold.
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## Nanotrasen/NT
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Nanotrasen is the company which owns the space station you inhabit.
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## Newkie
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A portmanteau of "New" and "Nukie" used to refer to an inexperienced player in the role of a Nuclear Operative.
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## Nukie
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A slang/shorthand term of a Nuclear Operative. May sometimes also appear as "Nuke Op".
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## Perma
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Short for Permanent Brig. This is for the most serious crime and means that a prisoner will never be released. Most stations have a dedicated, seperate area of security for the permanent brig.
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## QM
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Short for Quartermaster, the head of the Cargo department.
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## RD
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Short for Research Director, the head of the Science Department.
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## Robust
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A word used to describe someone who is particularly adept in combat, or endured through a tough fight.
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## Salv
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Short for Salvage tech.
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## Sci
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Short for Science.
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## Sec
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Short for Security.
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## Secoff
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Short for Security Officer.
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## Shift
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In-Character way to refer to rounds.
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## Singulo
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A shortening of the Singularity Engine. A Singulo can create infinite power for the station but is very dangerous.
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## Singuloose
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A Singularity that has grownth too much and breached it's containment. It will rip through the station causing massive damage.
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## Spacing
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An event which causes an area to lose air pressure, i.e. a hull breach.
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## Spess
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An intentional mis-spelling of "Space", sometimes used as a portmanteau of "space" and "mess". May also appear in words such as "Spessmen".
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## SSD
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Short for Sudden Sleep Disorder or Space Sleep Disorder. This is an in-character way to refer to a player who has disconnected and is no longer responding.
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## Syndie/Syndi/Syndicate
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A catch-all reference to anyone employed by the Syndicate. This ranges from (suspected) Syndicate Agents to Nuclear Operatives.
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## TC
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A telecrystal, which is a currency used by Syndicate Agents to purchase restricted contraband such as weapons and other illegal equipment.
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## Wardenloose
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A joke term referencing a Singuloose. A wardenloose is when the Warden is seen outside of the brig.
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## Xenoarchaeology
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Study of artifacts, usually performed by science.
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# Out-Of-Character Slang
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These are terms you should only be using in OOC chat or outside the game.
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## Admeme
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An event hosted or caused by an admin.
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## AHelp/Admin Help
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A relay used to report rulebreaking behavior or other issues to administrators.
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## Antag
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Short for Antagonists, which are specifically picked individuals designed to drive the round into chaos.
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## Bwoink
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The noise made when an admin-help is received. Pray this isn't a ban.
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## Ick Ock
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A phrase usually shouted in OOC when somebody reveals IC current round information, or "in-character, out-of-character".
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## LOOC/OOC
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Local out-of-character and (global) out-of-character respectively. They are text channels that allow players to talk to other players outside of roleplay. LOOC is enabled during rounds, while OOC is typically only on after the round ends.
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## LRP
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Low Roleplay. Servers marked LRP typically have relaxed roleplaying rules.
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## MRP
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Medium Roleplay. Servers marked MRP usually have a decent basis of roleplaying rules and generally require players to act as their character would realistically in a given situation. Less leeway is afforded to behavior such as openly defying Security or your boss.
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## HRP
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High Roleplay. Servers marked HRP generally have extensive rules on what is and is not constituted while playing a character. You are generally required to act as your character would, have a character backstory, and follow protocol on the station. Some HRP servers may create their own lore or settings to further facilitate the type of server they wish to host.
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## Self-Antag
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A term for a player who engages in antagonist-like activity without actually being an antagonist. This encompasses a wide variety of behavior, but is typically used to describe annoying behavior or actions which are greatly detrimental to other players for no purpose. Self-antagonism is a bannable offense. Sometimes used in IC. DO NOT DO THIS.
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## Upstream
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The baseline version of the game. Any changes to Upstream will "flow" down to all other forks of the game. All official Wizard's Den servers work off of Upstream.
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## Validhunter
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A player who hunts down "valids", as in people that are valid to kill, even though this person isn't security.
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</Document>
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