Files
crystall-punk-14/Content.Server/_CP14/RoundRemoveShuttle/CP14RoundRemoveShuttleSystem.cs
Ed 81b9cdfff7 Alchemy integration test (#967)
* Update TryAllReactionsTest.cs

* test drive

* fix traveling ship roundremove

* Update CP14RoundRemoveShuttleSystem.cs

* Dev map update
2025-03-03 23:15:40 +03:00

102 lines
3.8 KiB
C#

using System.Globalization;
using System.Linq;
using Content.Server.Chat.Systems;
using Content.Server.Mind;
using Content.Server.Shuttles.Events;
using Content.Server.Station.Systems;
using Content.Server.StationRecords;
using Content.Server.StationRecords.Systems;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Mind.Components;
using Content.Shared.Mobs.Systems;
using Content.Shared.StationRecords;
using Robust.Shared.Prototypes;
namespace Content.Server._CP14.RoundRemoveShuttle;
public sealed partial class CP14RoundRemoveShuttleSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLog = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly MindSystem _mind = default!;
[Dependency] private readonly StationJobsSystem _stationJobs = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly StationRecordsSystem _stationRecords = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
private readonly HashSet<Entity<MindContainerComponent>> _mindSet = new();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CP14RoundRemoveShuttleComponent, FTLStartedEvent>(OnFTL);
}
private void OnFTL(Entity<CP14RoundRemoveShuttleComponent> ent, ref FTLStartedEvent args)
{
_mindSet.Clear();
_lookup.GetChildEntities(ent, _mindSet);
if (!TryComp<StationRecordsComponent>(ent.Comp.Station, out var stationRecords))
return;
HashSet<EntityUid> toDelete = new();
var query = EntityQueryEnumerator<MindContainerComponent>();
while (query.MoveNext(out var uid, out var mindContainer))
{
if (Transform(uid).GridUid != ent)
continue;
if (!_mind.TryGetMind(uid, out _, out var mindComp, container: mindContainer))
continue;
var name = Name(uid);
var recordId = _stationRecords.GetRecordByName(ent.Comp.Station, name);
if (recordId is null)
return;
var key = new StationRecordKey(recordId.Value, ent.Comp.Station);
if (!_stationRecords.TryGetRecord<GeneralStationRecord>(key, out var entry, stationRecords))
return;
_stationRecords.RemoveRecord(key, stationRecords);
//Trying return all jobs roles
var userId = mindComp.UserId;
string? jobName = entry.JobTitle;
if (userId is not null)
{
_stationJobs.TryAdjustJobSlot(ent.Comp.Station, entry.JobPrototype, 1, clamp: true);
if (_proto.TryIndex(entry.JobPrototype, out var indexedJob))
{
jobName = Loc.GetString(indexedJob.Name);
}
}
_adminLog.Add(LogType.Action,
LogImpact.High,
$"{ToPrettyString(uid):player} was leave the round on traveling merchant ship");
_chatSystem.DispatchStationAnnouncement(ent.Comp.Station,
Loc.GetString(
_mobState.IsDead(uid) ? "cp14-earlyleave-ship-announcement-dead" : "cp14-earlyleave-ship-announcement",
("character", mindComp.CharacterName ?? "Unknown"),
("job", CultureInfo.CurrentCulture.TextInfo.ToTitleCase(jobName ?? "Unknown"))
),
Loc.GetString("cp14-ship-sender"),
playDefaultSound: false
);
toDelete.Add(uid);
}
while (toDelete.Count > 0)
{
var r = toDelete.First();
toDelete.Remove(r);
QueueDel(r);
}
}
}