Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
bd96190bbc04b662be2d2f7d7d48a6c4e8a51f02
crystall-punk-14/Content.Server/GameTicking
History
Acruid ea58ebed50 If the player mob does not have an InventoryComponent, don't spawn the default inventory items. Previously the items were blindly spawned in, and if they were not able to be equipped to the player, ended up at the map origin.
2019-09-09 10:52:45 -07:00
..
GamePresets
Allow admins to change round preset.
2019-05-15 15:49:02 +02:00
GameRules
Adds shoddy death match system.
2019-05-08 09:55:36 +02:00
GamePreset.cs
Extremely basic game ticker. (#126)
2018-11-22 10:37:58 +01:00
GameRule.cs
Adds shoddy death match system.
2019-05-08 09:55:36 +02:00
GameTicker.cs
If the player mob does not have an InventoryComponent, don't spawn the default inventory items. Previously the items were blindly spawned in, and if they were not able to be equipped to the player, ended up at the map origin.
2019-09-09 10:52:45 -07:00
Powered by Gitea Version: 1.25.5 Page: 52ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API