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crystall-punk-14
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c26687620bc88a18e2c0ebd3a21e47faf3db6710
crystall-punk-14
/
Content.Server
/
GameTicking
/
Rules
History
Simon
bb828af6d3
ERT, DeathSquad and Central Command Officer Inital Infected immunity (
#23601
)
...
II immunity Make ERT, DeathSquad and Central Command officers immune to being II
2024-01-26 21:56:09 -05:00
..
Components
Zombie round shuttle autocall waits until more crew are zombied. (
#24379
)
2024-01-21 21:02:25 -05:00
DeathMatchRuleSystem.cs
…
GameRulePrototype.cs
…
GameRuleSystem.cs
…
GenericAntagRuleSystem.cs
…
InactivityTimeRestartRuleSystem.cs
…
KillCalloutRuleSystem.cs
…
MaxTimeRestartRuleSystem.cs
…
NukeopsRuleSystem.cs
Fix deadmin on join cvar for nukies (
#20198
)
2024-01-06 20:29:53 +11:00
PiratesRuleSystem.cs
…
RespawnRuleSystem.cs
Obsolete refactor - ConnectedClient to Channel (
#24409
)
2024-01-23 09:14:13 +11:00
RevolutionaryRuleSystem.cs
Obsolete refactor - ConnectedClient to Channel (
#24409
)
2024-01-23 09:14:13 +11:00
SandboxRuleSystem.cs
…
SecretRuleSystem.cs
Add admin log messages for gamerule addition and end (
#24092
)
2024-01-20 12:02:12 -06:00
ThiefRuleSystem.cs
Ensure correct number of thieves are selected (
#23270
)
2023-12-31 21:25:28 -05:00
TraitorRuleSystem.cs
more objective logging + maybe fix the no objective bug (
#24139
)
2024-01-15 16:09:14 -07:00
ZombieRuleSystem.cs
ERT, DeathSquad and Central Command Officer Inital Infected immunity (
#23601
)
2024-01-26 21:56:09 -05:00