Files
crystall-punk-14/Content.Server/Atmos/Reactions/PlasmaFireReaction.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

96 lines
4.1 KiB
C#

#nullable enable
using System;
using Content.Server.Interfaces;
using Content.Server.Utility;
using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Server.Atmos.Reactions
{
[UsedImplicitly]
public class PlasmaFireReaction : IGasReactionEffect
{
public ReactionResult React(GasMixture mixture, IGasMixtureHolder? holder, GridTileLookupSystem gridTileLookup)
{
var energyReleased = 0f;
var oldHeatCapacity = mixture.HeatCapacity;
var temperature = mixture.Temperature;
var location = holder as TileAtmosphere;
// More plasma released at higher temperatures
var temperatureScale = 0f;
var superSaturation = false;
if (temperature > Atmospherics.PlasmaUpperTemperature)
temperatureScale = 1f;
else
temperatureScale = (temperature - Atmospherics.PlasmaMinimumBurnTemperature) /
(Atmospherics.PlasmaUpperTemperature - Atmospherics.PlasmaMinimumBurnTemperature);
if (temperatureScale > 0f)
{
var plasmaBurnRate = 0f;
var oxygenBurnRate = Atmospherics.OxygenBurnRateBase - temperatureScale;
if (mixture.GetMoles(Gas.Oxygen) / mixture.GetMoles(Gas.Plasma) >
Atmospherics.SuperSaturationThreshold)
superSaturation = true;
if (mixture.GetMoles(Gas.Oxygen) >
mixture.GetMoles(Gas.Plasma) * Atmospherics.PlasmaOxygenFullburn)
plasmaBurnRate = (mixture.GetMoles(Gas.Plasma) * temperatureScale) /
Atmospherics.PlasmaBurnRateDelta;
else
plasmaBurnRate = (temperatureScale * (mixture.GetMoles(Gas.Oxygen) / Atmospherics.PlasmaOxygenFullburn)) / Atmospherics.PlasmaBurnRateDelta;
if (plasmaBurnRate > Atmospherics.MinimumHeatCapacity)
{
plasmaBurnRate = MathF.Min(MathF.Min(plasmaBurnRate, mixture.GetMoles(Gas.Plasma)), mixture.GetMoles(Gas.Oxygen)/oxygenBurnRate);
mixture.SetMoles(Gas.Plasma, mixture.GetMoles(Gas.Plasma) - plasmaBurnRate);
mixture.SetMoles(Gas.Oxygen, mixture.GetMoles(Gas.Oxygen) - (plasmaBurnRate * oxygenBurnRate));
mixture.AdjustMoles(superSaturation ? Gas.Tritium : Gas.CarbonDioxide, plasmaBurnRate);
energyReleased += Atmospherics.FirePlasmaEnergyReleased * (plasmaBurnRate);
mixture.ReactionResults[GasReaction.Fire] += (plasmaBurnRate) * (1 + oxygenBurnRate);
}
}
if (energyReleased > 0)
{
var newHeatCapacity = mixture.HeatCapacity;
if (newHeatCapacity > Atmospherics.MinimumHeatCapacity)
mixture.Temperature = ((temperature * oldHeatCapacity + energyReleased) / newHeatCapacity);
}
if (location != null)
{
temperature = mixture.Temperature;
if (temperature > Atmospherics.FireMinimumTemperatureToExist)
{
location.HotspotExpose(temperature, mixture.Volume);
foreach (var entity in location.GridIndices.GetEntitiesInTileFast(location.GridIndex, gridTileLookup))
{
foreach (var temperatureExpose in entity.GetAllComponents<ITemperatureExpose>())
{
temperatureExpose.TemperatureExpose(mixture, temperature, mixture.Volume);
}
}
location.TemperatureExpose(mixture, temperature, mixture.Volume);
}
}
return mixture.ReactionResults[GasReaction.Fire] != 0 ? ReactionResult.Reacting : ReactionResult.NoReaction;
}
void IExposeData.ExposeData(ObjectSerializer serializer)
{
}
}
}