Files
crystall-punk-14/Content.Client/Anomaly/Ui/AnomalyGeneratorBoundUserInterface.cs
metalgearsloth cbf329a82d Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
2024-07-20 15:40:16 +10:00

41 lines
999 B
C#

using Content.Shared.Anomaly;
using Content.Shared.Gravity;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.Anomaly.Ui;
[UsedImplicitly]
public sealed class AnomalyGeneratorBoundUserInterface : BoundUserInterface
{
private AnomalyGeneratorWindow? _window;
public AnomalyGeneratorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = this.CreateWindow<AnomalyGeneratorWindow>();
_window.SetEntity(Owner);
_window.OnGenerateButtonPressed += () =>
{
SendMessage(new AnomalyGeneratorGenerateButtonPressedEvent());
};
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not AnomalyGeneratorUserInterfaceState msg)
return;
_window?.UpdateState(msg);
}
}