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cd91effefb5f0c6d59cd1de618a723b4477f14ce
crystall-punk-14/Content.Shared/Audio
History
Leon Friedrich 7ae7821213 Replace some sound PlayEntity with PlayPvs (#34317)
2025-01-11 01:44:30 +11:00
..
Events
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
2024-03-02 15:40:04 -05:00
Jukebox
Make remaining IPrototypes partial (#27157)
2024-04-20 17:48:38 +10:00
AmbientMusicPrototype.cs
Ambient music rules refactor (#29921)
2024-07-14 23:58:48 +10:00
AmbientSoundComponent.cs
Make AmbientSoundComponent.Enabled readonly (#20438)
2023-09-24 02:03:29 -07:00
AudioHelpers.cs
Replace some sound PlayEntity with PlayPvs (#34317)
2025-01-11 01:44:30 +11:00
SharedAmbientSoundSystem.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-04-14 13:12:38 +10:00
SharedContentAudioSystem.cs
Audio fixes (#22324)
2023-12-11 21:26:55 +11:00
SharedGlobalSoundSystem.cs
Event Music & Nuke Countdown Song (#8597)
2022-07-04 16:29:38 +10:00
SoundWhileAliveComponent.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-04-14 13:12:38 +10:00
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