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cf90c770340eeeaee8499fc9eebdaf994ae247ae
crystall-punk-14/Content.Shared/GameObjects
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DrSmugleaf 5909a41028 Move damage class and type mappings to DamageSystem (#2784)
* Move damage class and type mappings to DamageSystem

* Make the properties static again
2020-12-20 04:31:56 +01:00
..
Components
Move damage class and type mappings to DamageSystem (#2784)
2020-12-20 04:31:56 +01:00
EntitySystemMessages
Fix weightlessness status effect appearing only after something checks if an entity is weightless (#2434)
2020-10-30 01:07:51 +01:00
EntitySystems
Move damage class and type mappings to DamageSystem (#2784)
2020-12-20 04:31:56 +01:00
Verbs
Add "Begin Deconstruction" verb, unfinished particle accelerator bits will tell you how to finish them (#2706)
2020-12-08 11:53:37 +01:00
ContentNetIDs.cs
Actions System + UI (#2710)
2020-12-13 23:28:20 +01:00
DrawDepth.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
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