Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
d06034659bd60a89ff2b76dc9021b3c8c040fbf7
crystall-punk-14/Content.Server/GameTicking
History
Leon Friedrich 48bcd30ef9 Makes humanoid appearance component networked. (#13009)
Fixes https://github.com/space-wizards/space-station-14/issues/12248
2023-01-24 11:38:19 +11:00
..
Commands
Refactor GameMapManager a bit (nukes mapforced) (#11513)
2022-11-08 13:18:21 +11:00
Events
…
Presets
Fix warnings and code cleanup/fixes (#13570)
2023-01-19 13:56:45 +11:00
Prototypes
…
Rules
Makes humanoid appearance component networked. (#13009)
2023-01-24 11:38:19 +11:00
GameTicker.cs
Mobstate Refactor (#13389)
2023-01-13 16:57:10 -08:00
GameTicker.CVars.cs
Refactor lobby status (#10550)
2022-08-14 12:54:49 -07:00
GameTicker.GamePreset.cs
Mobstate Refactor (#13389)
2023-01-13 16:57:10 -08:00
GameTicker.GameRule.cs
…
GameTicker.Lobby.cs
Add lobby ready count to game ticker info during pregame (#12157)
2022-11-08 14:02:07 -06:00
GameTicker.LobbyBackground.cs
…
GameTicker.LobbyMusic.cs
…
GameTicker.Player.cs
Add first join message (#13583)
2023-01-20 05:57:29 -08:00
GameTicker.RoundFlow.cs
Fix warnings and code cleanup/fixes (#13570)
2023-01-19 13:56:45 +11:00
GameTicker.Spawning.cs
Add SpawnAndDirtyAllEntities test (#13629)
2023-01-24 11:33:49 +11:00
GameTicker.StatusShell.cs
…
ManifestEntry.cs
…
Powered by Gitea Version: 1.25.5 Page: 1320ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API