This website requires JavaScript.
Explore
Help
Sign In
juni
/
crystall-punk-14
Watch
1
Star
0
Fork
0
You've already forked crystall-punk-14
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
d1376bcc3e856d04781e9dddc4d2bcad28cc6d87
crystall-punk-14
/
Content.Server
/
GameTicking
History
Pieter-Jan Briers
c4f147bab4
Store original character name in mind.
2020-04-18 00:38:19 +02:00
..
GamePresets
Add foundation for Round End Summary Screen.
2020-04-08 06:07:54 -05:00
GameRules
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
GamePreset.cs
Add foundation for Round End Summary Screen.
2020-04-08 06:07:54 -05:00
GameRule.cs
Adds shoddy death match system.
2019-05-08 09:55:36 +02:00
GameTicker.cs
Store original character name in mind.
2020-04-18 00:38:19 +02:00
GameTicker.JobController.cs
Game ticker now has a job assignment system.
2020-01-19 19:08:35 +01:00
GameTickerCommands.cs
Allow more lobby parameters to be configured.
2020-02-08 21:23:37 +01:00
ManifestEntry.cs
Game ticker now has a job assignment system.
2020-01-19 19:08:35 +01:00