Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
d1376bcc3e856d04781e9dddc4d2bcad28cc6d87
crystall-punk-14/Content.Server/GameTicking
History
Pieter-Jan Briers c4f147bab4 Store original character name in mind.
2020-04-18 00:38:19 +02:00
..
GamePresets
Add foundation for Round End Summary Screen.
2020-04-08 06:07:54 -05:00
GameRules
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
GamePreset.cs
Add foundation for Round End Summary Screen.
2020-04-08 06:07:54 -05:00
GameRule.cs
Adds shoddy death match system.
2019-05-08 09:55:36 +02:00
GameTicker.cs
Store original character name in mind.
2020-04-18 00:38:19 +02:00
GameTicker.JobController.cs
Game ticker now has a job assignment system.
2020-01-19 19:08:35 +01:00
GameTickerCommands.cs
Allow more lobby parameters to be configured.
2020-02-08 21:23:37 +01:00
ManifestEntry.cs
Game ticker now has a job assignment system.
2020-01-19 19:08:35 +01:00
Powered by Gitea Version: 1.25.5 Page: 60ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API