Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
d58fa28dacaa1c8bd7fa91b650ff64c1f9dfc622
crystall-punk-14/Content.Shared/Inventory
History
metalgearsloth f9e32fb0c1 Revert "Add support for multi-layer in-hand and clothing sprites" (#6521)
2022-02-07 14:59:22 +11:00
..
Events
Predict inventory slot interactions. (#6033)
2022-01-30 11:50:10 +11:00
InventoryComponent.cs
Auto comp (#6416)
2022-02-02 14:35:40 +11:00
InventorySystem.cs
get that crap outta here (completely rewrites inventorysystem) (#5807)
2021-12-30 22:56:10 +01:00
InventorySystem.Equip.cs
Revert "Add support for multi-layer in-hand and clothing sprites" (#6521)
2022-02-07 14:59:22 +11:00
InventorySystem.Helpers.cs
get that crap outta here (completely rewrites inventorysystem) (#5807)
2021-12-30 22:56:10 +01:00
InventorySystem.Relay.cs
Prevent inventory events from being relayed to pockets (#6074)
2022-01-10 15:37:20 +11:00
InventorySystem.Slots.cs
Prevent inventory events from being relayed to pockets (#6074)
2022-01-10 15:37:20 +11:00
InventoryTemplatePrototype.cs
get that crap outta here (completely rewrites inventorysystem) (#5807)
2021-12-30 22:56:10 +01:00
SlotFlags.cs
Prevent inventory events from being relayed to pockets (#6074)
2022-01-10 15:37:20 +11:00
Powered by Gitea Version: 1.25.5 Page: 66ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API