Files
crystall-punk-14/Content.Server/Chemistry/EntitySystems/ChemicalReactionSystem.cs
ColdAutumnRain db48f0cc2d Owner Transform to Owner in SoundSystem calls (#4460)
* Owner Transform to Owner

* Owner Transform to Owner minor fixes
2021-08-18 23:36:57 +02:00

19 lines
584 B
C#

using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Player;
namespace Content.Server.Chemistry.EntitySystems
{
public class ChemicalReactionSystem : SharedChemicalReactionSystem
{
protected override void OnReaction(ReactionPrototype reaction, IEntity owner, ReagentUnit unitReactions)
{
base.OnReaction(reaction, owner, unitReactions);
SoundSystem.Play(Filter.Pvs(owner), reaction.Sound.GetSound(), owner);
}
}
}