Files
crystall-punk-14/Content.Shared/_CP14/Fishing/Systems/CP14SharedFishingRodSystem.cs
Tornado Tech dbcf17bab2 Updated system
2024-12-09 02:29:33 +10:00

61 lines
1.8 KiB
C#

using Content.Shared._CP14.Fishing.Components;
using Content.Shared.Hands.Components;
using Content.Shared.Interaction;
using Robust.Shared.Serialization;
namespace Content.Shared._CP14.Fishing.Systems;
public abstract class CP14SharedFishingRodSystem : EntitySystem
{
[Dependency] private readonly CP14FishingProcessSystem _fishingProcess = default!;
public override void Initialize()
{
base.Initialize();
SubscribeAllEvent<RequestFishingRodReelMessage>(OnReel);
SubscribeLocalEvent<CP14FishingPoolComponent, AfterInteractUsingEvent>(OnAfterInteractUsing);
}
private void OnReel(RequestFishingRodReelMessage msg, EntitySessionEventArgs args)
{
var player = args.SenderSession.AttachedEntity;
if (!TryComp<HandsComponent>(player, out var hands))
return;
if (!TryComp<CP14FishingRodComponent>(hands.ActiveHandEntity, out var fishingRodComponent))
return;
if (fishingRodComponent.Reeling == msg.Reeling)
return;
fishingRodComponent.Reeling = msg.Reeling;
Dirty(hands.ActiveHandEntity.Value, fishingRodComponent);
}
private void OnAfterInteractUsing(Entity<CP14FishingPoolComponent> entity, ref AfterInteractUsingEvent args)
{
if (args.Handled || !args.CanReach)
return;
if (!TryComp<CP14FishingRodComponent>(args.Used, out var fishingRodComponent))
return;
fishingRodComponent.Process = _fishingProcess.Start((args.Used, fishingRodComponent), entity, args.User);
}
[Serializable, NetSerializable]
protected sealed class RequestFishingRodReelMessage : EntityEventArgs
{
public bool Reeling;
public RequestFishingRodReelMessage(bool reeling)
{
Reeling = reeling;
}
}
}