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dbfc030c5b65d2e1ebf42ae97aa6cd33e7b9b130
crystall-punk-14/Content.Client/GameObjects/Components/Mobs
History
metalgearsloth 56737b635f Damage visualizer for simple mobs (#1332)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-07-23 02:04:03 +02:00
..
CameraRecoilComponent.cs
Remove redundancy
2020-04-20 12:57:05 +01:00
ClientOverlayEffectsComponent.cs
OverlayManager 2 Electric Boogaloo (#1410)
2020-07-19 17:32:26 +02:00
ClientStatusEffectsComponent.cs
Add slipping prediction (#1440)
2020-07-23 01:40:31 +02:00
CombatModeComponent.cs
Update content repo and RobustToolbox
2020-04-20 10:36:02 +01:00
DamageStateVisualizer.cs
Damage visualizer for simple mobs (#1332)
2020-07-23 02:04:03 +02:00
HumanoidAppearanceComponent.cs
Implement female uniform masking.
2020-01-21 18:11:15 +01:00
ICharacterUI.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
MeleeLungeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
SpeciesComponent.cs
Move "players don't collide with mobs" to shared to fix mispredicts on it.
2020-06-24 11:58:13 +02:00
SpeciesVisualizer.cs
Remove 2D suffix from visualizers (#1453)
2020-07-23 00:56:53 +02:00
StatusControl.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
StunnableComponent.cs
Add slipping prediction (#1440)
2020-07-23 01:40:31 +02:00
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