Files
crystall-punk-14/Content.Server/Zombies/PendingZombieComponent.cs
2023-05-07 17:50:37 +10:00

24 lines
627 B
C#

using Content.Shared.Damage;
using Content.Shared.FixedPoint;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Zombies;
/// <summary>
/// Temporary because diseases suck.
/// </summary>
[RegisterComponent]
public sealed class PendingZombieComponent : Component
{
[DataField("damage")] public DamageSpecifier Damage = new()
{
DamageDict = new Dictionary<string, FixedPoint2>()
{
{ "Blunt", FixedPoint2.New(1) }
}
};
[DataField("nextTick", customTypeSerializer:typeof(TimeOffsetSerializer))]
public TimeSpan NextTick;
}