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crystall-punk-14
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e33caaddeafb4ae3c9be5f78bdf3984e155fea1d
crystall-punk-14
/
Content.Server
/
GameObjects
/
Components
/
Weapon
/
Ranged
/
Barrels
History
Víctor Aguilera Puerto
8785371563
Makes weapons use GridCoordinates and default to MapCoordinates if grid is invalid
2020-07-10 01:53:36 +02:00
..
BoltActionBarrelComponent.cs
Makes weapons use GridCoordinates and default to MapCoordinates if grid is invalid
2020-07-10 01:53:36 +02:00
PumpBarrelComponent.cs
Makes weapons use GridCoordinates and default to MapCoordinates if grid is invalid
2020-07-10 01:53:36 +02:00
RevolverBarrelComponent.cs
Makes weapons use GridCoordinates and default to MapCoordinates if grid is invalid
2020-07-10 01:53:36 +02:00
ServerBatteryBarrelComponent.cs
Makes weapons use GridCoordinates and default to MapCoordinates if grid is invalid
2020-07-10 01:53:36 +02:00
ServerMagazineBarrelComponent.cs
Makes weapons use GridCoordinates and default to MapCoordinates if grid is invalid
2020-07-10 01:53:36 +02:00
ServerRangedBarrelComponent.cs
Makes weapons use GridCoordinates and default to MapCoordinates if grid is invalid
2020-07-10 01:53:36 +02:00