9 lines
183 B
C#
9 lines
183 B
C#
using Robust.Shared.GameObjects;
|
|
|
|
namespace Content.Server.Guardian;
|
|
|
|
[RegisterComponent, ComponentProtoName("CanHostGuardian")]
|
|
public class CanHostGuardianComponent : Component
|
|
{
|
|
}
|