Files
crystall-punk-14/Content.Shared/_CP14/MagicSpell/CP14SharedMagicSystem.Checks.cs
Red e6f5ed2450 Spell pre-examine (#1661)
* examine spells

* fux

* fix
2025-08-11 23:46:28 +03:00

263 lines
9.9 KiB
C#

using System.Linq;
using Content.Shared._CP14.MagicSpell.Components;
using Content.Shared._CP14.MagicSpell.Events;
using Content.Shared._CP14.Religion.Components;
using Content.Shared._CP14.Religion.Systems;
using Content.Shared.CombatMode.Pacification;
using Content.Shared.Damage.Components;
using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Content.Shared.Popups;
using Content.Shared.Speech.Muting;
namespace Content.Shared._CP14.MagicSpell;
public abstract partial class CP14SharedMagicSystem
{
[Dependency] private readonly CP14SharedReligionGodSystem _god = default!;
[Dependency] private readonly SharedHandsSystem _hand = default!;
private void InitializeChecks()
{
SubscribeLocalEvent<CP14MagicEffectSomaticAspectComponent, CP14CastMagicEffectAttemptEvent>(OnSomaticCheck);
SubscribeLocalEvent<CP14MagicEffectVerbalAspectComponent, CP14CastMagicEffectAttemptEvent>(OnVerbalCheck);
SubscribeLocalEvent<CP14MagicEffectMaterialAspectComponent, CP14CastMagicEffectAttemptEvent>(OnMaterialCheck);
SubscribeLocalEvent<CP14MagicEffectManaCostComponent, CP14CastMagicEffectAttemptEvent>(OnManaCheck);
SubscribeLocalEvent<CP14MagicEffectStaminaCostComponent, CP14CastMagicEffectAttemptEvent>(OnStaminaCheck);
SubscribeLocalEvent<CP14MagicEffectPacifiedBlockComponent, CP14CastMagicEffectAttemptEvent>(OnPacifiedCheck);
SubscribeLocalEvent<CP14MagicEffectTargetMobStatusRequiredComponent, CP14CastMagicEffectAttemptEvent>(OnMobStateCheck);
SubscribeLocalEvent<CP14MagicEffectReligionRestrictedComponent, CP14CastMagicEffectAttemptEvent>(OnReligionRestrictedCheck);
//Verbal speaking
SubscribeLocalEvent<CP14MagicEffectVerbalAspectComponent, CP14StartCastMagicEffectEvent>(OnVerbalAspectStartCast);
SubscribeLocalEvent<CP14MagicEffectVerbalAspectComponent, CP14MagicEffectConsumeResourceEvent>(OnVerbalAspectAfterCast);
SubscribeLocalEvent<CP14MagicEffectEmotingComponent, CP14StartCastMagicEffectEvent>(OnEmoteStartCast);
SubscribeLocalEvent<CP14MagicEffectEmotingComponent, CP14MagicEffectConsumeResourceEvent>(OnEmoteEndCast);
SubscribeLocalEvent<CP14MagicEffectMaterialAspectComponent, CP14MagicEffectConsumeResourceEvent>(OnMaterialAspectEndCast);
}
/// <summary>
/// Before using a spell, a mana check is made for the amount of mana to show warnings.
/// </summary>
private void OnManaCheck(Entity<CP14MagicEffectManaCostComponent> ent, ref CP14CastMagicEffectAttemptEvent args)
{
//Total man required
var requiredMana = CalculateManacost(ent, args.Performer);
//First - trying get mana from item
if (_magicEffectQuery.TryComp(ent, out var magicEffect))
{
if (magicEffect.SpellStorage is not null &&
_magicContainerQuery.TryComp(magicEffect.SpellStorage, out var magicContainer))
requiredMana = MathF.Max(0, (float)(requiredMana - magicContainer.Energy));
}
if (requiredMana <= 0)
return;
//Second - trying get mana from performer
if (!_magicContainerQuery.TryComp(args.Performer, out var playerMana))
{
args.PushReason(Loc.GetString("cp14-magic-spell-no-mana-component"));
args.Cancel();
return;
}
if (!_magicEnergy.HasEnergy(args.Performer, requiredMana, playerMana, true))
_popup.PopupEntity(Loc.GetString($"cp14-magic-spell-not-enough-mana-cast-warning-{_random.Next(5)}"),
args.Performer,
args.Performer,
PopupType.SmallCaution);
}
private void OnStaminaCheck(Entity<CP14MagicEffectStaminaCostComponent> ent,
ref CP14CastMagicEffectAttemptEvent args)
{
if (!TryComp<StaminaComponent>(args.Performer, out var staminaComp))
return;
if (!staminaComp.Critical)
return;
args.PushReason(Loc.GetString("cp14-magic-spell-stamina-not-enough"));
args.Cancel();
}
private void OnSomaticCheck(Entity<CP14MagicEffectSomaticAspectComponent> ent,
ref CP14CastMagicEffectAttemptEvent args)
{
if (TryComp<HandsComponent>(args.Performer, out var hands) || hands is not null)
{
if (_hand.CountFreeableHands((args.Performer, hands)) >= ent.Comp.FreeHandRequired)
return;
}
args.PushReason(Loc.GetString("cp14-magic-spell-need-somatic-component"));
args.Cancel();
}
private void OnVerbalCheck(Entity<CP14MagicEffectVerbalAspectComponent> ent,
ref CP14CastMagicEffectAttemptEvent args)
{
if (!HasComp<MutedComponent>(args.Performer))
return;
args.PushReason(Loc.GetString("cp14-magic-spell-need-verbal-component"));
args.Cancel();
}
private void OnMaterialCheck(Entity<CP14MagicEffectMaterialAspectComponent> ent, ref CP14CastMagicEffectAttemptEvent args)
{
if (ent.Comp.Requirement is null)
return;
HashSet<EntityUid> heldedItems = new();
foreach (var hand in _hand.EnumerateHands(args.Performer))
{
var helded = _hand.GetHeldItem(args.Performer, hand);
if (helded is not null)
heldedItems.Add(helded.Value);
}
if (!ent.Comp.Requirement.CheckRequirement(EntityManager, _proto, heldedItems))
{
args.PushReason(Loc.GetString("cp14-magic-spell-need-material-component"));
args.Cancel();
}
}
private void OnPacifiedCheck(Entity<CP14MagicEffectPacifiedBlockComponent> ent,
ref CP14CastMagicEffectAttemptEvent args)
{
if (!HasComp<PacifiedComponent>(args.Performer))
return;
args.PushReason(Loc.GetString("cp14-magic-spell-pacified"));
args.Cancel();
}
private void OnMobStateCheck(Entity<CP14MagicEffectTargetMobStatusRequiredComponent> ent,
ref CP14CastMagicEffectAttemptEvent args)
{
if (args.Target is not { } target)
return;
if (!TryComp<MobStateComponent>(target, out var mobStateComp))
{
args.PushReason(Loc.GetString("cp14-magic-spell-target-not-mob"));
args.Cancel();
return;
}
if (!ent.Comp.AllowedStates.Contains(mobStateComp.CurrentState))
{
var states = string.Join(", ",
ent.Comp.AllowedStates.Select(state => state switch
{
MobState.Alive => Loc.GetString("cp14-magic-spell-target-mob-state-live"),
MobState.Dead => Loc.GetString("cp14-magic-spell-target-mob-state-dead"),
MobState.Critical => Loc.GetString("cp14-magic-spell-target-mob-state-critical")
}));
args.PushReason(Loc.GetString("cp14-magic-spell-target-mob-state", ("state", states)));
args.Cancel();
}
}
private void OnReligionRestrictedCheck(Entity<CP14MagicEffectReligionRestrictedComponent> ent,
ref CP14CastMagicEffectAttemptEvent args)
{
if (!TryComp<CP14ReligionEntityComponent>(args.Performer, out var religionComp))
return;
var position = args.Position;
if (args.Target is not null)
position ??= Transform(args.Target.Value).Coordinates;
if (ent.Comp.OnlyInReligionZone)
{
if (position is null || !_god.InVision(position.Value, (args.Performer, religionComp)))
{
args.Cancel();
}
}
if (ent.Comp.OnlyOnFollowers)
{
if (args.Target is null || !TryComp<CP14ReligionFollowerComponent>(args.Target, out var follower) || follower.Religion != religionComp.Religion)
{
args.PushReason(Loc.GetString("cp14-magic-spell-target-god-follower"));
args.Cancel();
}
}
}
private void OnVerbalAspectStartCast(Entity<CP14MagicEffectVerbalAspectComponent> ent,
ref CP14StartCastMagicEffectEvent args)
{
var ev = new CP14SpellSpeechEvent
{
Performer = args.Performer,
Speech = Loc.GetString(ent.Comp.StartSpeech),
Emote = false,
};
RaiseLocalEvent(ent, ref ev);
}
private void OnVerbalAspectAfterCast(Entity<CP14MagicEffectVerbalAspectComponent> ent,
ref CP14MagicEffectConsumeResourceEvent args)
{
var ev = new CP14SpellSpeechEvent
{
Performer = args.Performer,
Speech = Loc.GetString(ent.Comp.EndSpeech),
Emote = false
};
RaiseLocalEvent(ent, ref ev);
}
private void OnEmoteStartCast(Entity<CP14MagicEffectEmotingComponent> ent, ref CP14StartCastMagicEffectEvent args)
{
var ev = new CP14SpellSpeechEvent
{
Performer = args.Performer,
Speech = Loc.GetString(ent.Comp.StartEmote),
Emote = true,
};
RaiseLocalEvent(ent, ref ev);
}
private void OnEmoteEndCast(Entity<CP14MagicEffectEmotingComponent> ent, ref CP14MagicEffectConsumeResourceEvent args)
{
var ev = new CP14SpellSpeechEvent
{
Performer = args.Performer,
Speech = Loc.GetString(ent.Comp.EndEmote),
Emote = true
};
RaiseLocalEvent(ent, ref ev);
}
private void OnMaterialAspectEndCast(Entity<CP14MagicEffectMaterialAspectComponent> ent, ref CP14MagicEffectConsumeResourceEvent args)
{
if (ent.Comp.Requirement is null || args.Performer is null)
return;
HashSet<EntityUid> heldedItems = new();
foreach (var hand in _hand.EnumerateHands(args.Performer.Value))
{
var helded = _hand.GetHeldItem(args.Performer.Value, hand);
if (helded is not null)
heldedItems.Add(helded.Value);
}
ent.Comp.Requirement.PostCraft(EntityManager, _proto, heldedItems);
}
}