Files
crystall-punk-14/Content.Server/Chat/Managers/ChatSanitizationManager.cs
Ed c82b17a65e Merge remote-tracking branch 'upstream/master' into ed-19-08-2024-upstream
# Conflicts:
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
#	Content.Shared/Clothing/Components/ClothingComponent.cs
#	Resources/Prototypes/Accents/word_replacements.yml
#	Resources/Prototypes/Maps/Pools/default.yml
#	Resources/Prototypes/Maps/atlas.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Maps/cluster.yml
#	Resources/Prototypes/Maps/europa.yml
#	Resources/Prototypes/Maps/omega.yml
#	Resources/Prototypes/Maps/origin.yml
#	Resources/Prototypes/Traits/speech.yml
#	Resources/Prototypes/Voice/disease_emotes.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/Prototypes/game_presets.yml
#	Resources/Prototypes/secret_weights.yml
2024-08-19 19:06:38 +03:00

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using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using Content.Shared.CCVar;
using Robust.Shared.Configuration;
namespace Content.Server.Chat.Managers;
public sealed class ChatSanitizationManager : IChatSanitizationManager
{
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
private static readonly Dictionary<string, string> SmileyToEmote = new()
{
// CP14-RU-Localization-Start
{ "лол", "chatsan-laughs" },
{ "хд", "chatsan-laughs" },
{ "о-о", "chatsan-wide-eyed" }, // cyrillic о
{ "о.о", "chatsan-wide-eyed" }, // cyrillic о
{ "0_о", "chatsan-wide-eyed" }, // cyrillic о
{ "о/", "chatsan-waves" }, // cyrillic о
{ "о7", "chatsan-salutes" }, // cyrillic о
{ "0_o", "chatsan-wide-eyed" },
{ "лмао", "chatsan-laughs" },
{ "рофл", "chatsan-laughs" },
{ "яхз", "chatsan-shrugs" },
{ ":0", "chatsan-surprised" },
{ ":р", "chatsan-stick-out-tongue" }, // cyrillic р
{ "кек", "chatsan-laughs" },
{ "T_T", "chatsan-cries" },
{ "Т_Т", "chatsan-cries" }, // cyrillic T
{ "=_(", "chatsan-cries" },
{ "!с", "chatsan-laughs" },
{ "!в", "chatsan-sighs" },
{ "!х", "chatsan-claps" },
{ "!щ", "chatsan-snaps" },
{ "))", "chatsan-smiles-widely" },
{ ")", "chatsan-smiles" },
{ "((", "chatsan-frowns-deeply" },
{ "(", "chatsan-frowns" },
// CP14-RU-Localization-End
// I could've done this with regex, but felt it wasn't the right idea.
{ ":)", "chatsan-smiles" },
{ ":]", "chatsan-smiles" },
{ "=)", "chatsan-smiles" },
{ "=]", "chatsan-smiles" },
{ "(:", "chatsan-smiles" },
{ "[:", "chatsan-smiles" },
{ "(=", "chatsan-smiles" },
{ "[=", "chatsan-smiles" },
{ "^^", "chatsan-smiles" },
{ "^-^", "chatsan-smiles" },
{ ":(", "chatsan-frowns" },
{ ":[", "chatsan-frowns" },
{ "=(", "chatsan-frowns" },
{ "=[", "chatsan-frowns" },
{ "):", "chatsan-frowns" },
{ ")=", "chatsan-frowns" },
{ "]:", "chatsan-frowns" },
{ "]=", "chatsan-frowns" },
{ ":D", "chatsan-smiles-widely" },
{ "D:", "chatsan-frowns-deeply" },
{ ":O", "chatsan-surprised" },
{ ":3", "chatsan-smiles" }, //nope
{ ":S", "chatsan-uncertain" },
{ ":>", "chatsan-grins" },
{ ":<", "chatsan-pouts" },
{ "xD", "chatsan-laughs" },
{ ":'(", "chatsan-cries" },
{ ":'[", "chatsan-cries" },
{ "='(", "chatsan-cries" },
{ "='[", "chatsan-cries" },
{ ")':", "chatsan-cries" },
{ "]':", "chatsan-cries" },
{ ")'=", "chatsan-cries" },
{ "]'=", "chatsan-cries" },
{ ";-;", "chatsan-cries" },
{ ";_;", "chatsan-cries" },
{ "qwq", "chatsan-cries" },
{ ":u", "chatsan-smiles-smugly" },
{ ":v", "chatsan-smiles-smugly" },
{ ">:i", "chatsan-annoyed" },
{ ":i", "chatsan-sighs" },
{ ":|", "chatsan-sighs" },
{ ":p", "chatsan-stick-out-tongue" },
{ ";p", "chatsan-stick-out-tongue" },
{ ":b", "chatsan-stick-out-tongue" },
{ "0-0", "chatsan-wide-eyed" },
{ "o-o", "chatsan-wide-eyed" },
{ "o.o", "chatsan-wide-eyed" },
{ "._.", "chatsan-surprised" },
{ ".-.", "chatsan-confused" },
{ "-_-", "chatsan-unimpressed" },
{ "smh", "chatsan-unimpressed" },
{ "o/", "chatsan-waves" },
{ "^^/", "chatsan-waves" },
{ ":/", "chatsan-uncertain" },
{ ":\\", "chatsan-uncertain" },
{ "lmao", "chatsan-laughs" },
{ "lmfao", "chatsan-laughs" },
{ "lol", "chatsan-laughs" },
{ "lel", "chatsan-laughs" },
{ "kek", "chatsan-laughs" },
{ "rofl", "chatsan-laughs" },
{ "o7", "chatsan-salutes" },
{ ";_;7", "chatsan-tearfully-salutes"},
{ "idk", "chatsan-shrugs" },
{ ";)", "chatsan-winks" },
{ ";]", "chatsan-winks" },
{ "(;", "chatsan-winks" },
{ "[;", "chatsan-winks" },
{ ":')", "chatsan-tearfully-smiles" },
{ ":']", "chatsan-tearfully-smiles" },
{ "=')", "chatsan-tearfully-smiles" },
{ "=']", "chatsan-tearfully-smiles" },
{ "(':", "chatsan-tearfully-smiles" },
{ "[':", "chatsan-tearfully-smiles" },
{ "('=", "chatsan-tearfully-smiles" },
{ "['=", "chatsan-tearfully-smiles" },
};
private bool _doSanitize;
public void Initialize()
{
_configurationManager.OnValueChanged(CCVars.ChatSanitizerEnabled, x => _doSanitize = x, true);
}
public bool TrySanitizeOutSmilies(string input, EntityUid speaker, out string sanitized, [NotNullWhen(true)] out string? emote)
{
if (!_doSanitize)
{
sanitized = input;
emote = null;
return false;
}
input = input.TrimEnd();
foreach (var (smiley, replacement) in SmileyToEmote)
{
if (input.EndsWith(smiley, true, CultureInfo.InvariantCulture))
{
sanitized = input.Remove(input.Length - smiley.Length).TrimEnd();
emote = Loc.GetString(replacement, ("ent", speaker));
return true;
}
}
sanitized = input;
emote = null;
return false;
}
}