* simple storeship arriving * pupu * ship cycling * buy positions prototypes * i hate UI * PriceControl * second tab ui * baloon! pallets! * update shop in town * setup billboard timer * split to sell and buy categories * renaming gaming * actually selling * fix infinity selling * improve timer * move description too rigt part UI * bar selling * iron cabinet * purge currency categories * remove town balance, add money box * special proposal, FTLImmune anchor * fix UI * remove tests buying * Update CP14StoreWindow.xaml.cs * currency converter * currency clean up * Update CP14CargoSystem.cs * clean up part 2 * rider petpet * coins audio * coin improvment * Update coins.yml * translate * more coins roundstart * Update wallet.yml * Update wallet.yml * generate coin problem fix * refactor proto reading * fixes * huh * shuttle logshit fix, add to tavern map * Update CP14StationTravelingStoreShipTargetComponent.cs
16 lines
749 B
XML
16 lines
749 B
XML
<Control xmlns="https://spacestation14.io">
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<Button Name="ProductButton" Access="Public">
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<BoxContainer Orientation="Vertical">
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<BoxContainer Orientation="Horizontal">
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<TextureRect Name="View"
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MinSize="48 48"
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HorizontalAlignment="Left"
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VerticalAlignment="Top"
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Stretch="KeepAspectCentered"/>
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<RichTextLabel Name="ProductName" VerticalAlignment="Center" Access="Public"/>
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<BoxContainer Name="PriceHolder" VerticalAlignment="Center" HorizontalExpand="True" HorizontalAlignment="Right"/>
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</BoxContainer>
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</BoxContainer>
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</Button>
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</Control>
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