* lamp visual update * deleete ice floor spell * mana gift spell * magic lantern * wallmount crystal lamps * QoL * crafting * Update StyleNano.cs * examining simplify * rings name * remove snakes modifier * trinkets update * remove snakes, add boars and rabbits to demiplans * Update flashlight.yml * fix * Update test.yml * Update migration.yml * ыы
47 lines
1.5 KiB
C#
47 lines
1.5 KiB
C#
using Content.Server._CP14.MagicEnergy;
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using Content.Shared._CP14.MagicEnergy.Components;
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using Content.Shared.EntityEffects;
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using Content.Shared.FixedPoint;
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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namespace Content.Server._CP14.Chemistry.ReagentEffect;
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[UsedImplicitly]
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[DataDefinition]
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public sealed partial class CP14ManaChange : EntityEffect
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{
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[DataField(required: true)]
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public float ManaDelta = 1;
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[DataField]
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public bool Safe = false;
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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{
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return Loc.GetString(ManaDelta >= 0 ? "cp14-reagent-effect-guidebook-mana-add" : "cp14-reagent-effect-guidebook-mana-remove",
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("chance", Probability),
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("amount", Math.Abs(ManaDelta)));
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}
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public override void Effect(EntityEffectBaseArgs args)
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{
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var scale = FixedPoint2.New(1);
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if (args is EntityEffectReagentArgs reagentArgs)
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{
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scale = reagentArgs.Quantity * reagentArgs.Scale;
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}
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var magicSystem = args.EntityManager.System<CP14MagicEnergySystem>();
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magicSystem.ChangeEnergy(args.TargetEntity, ManaDelta * scale, Safe);
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if (args.EntityManager.TryGetComponent<CP14MagicEnergyCrystalSlotComponent>(args.TargetEntity,
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out var crystalSlot))
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{
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var slotSystem = args.EntityManager.System<CP14MagicEnergyCrystalSlotSystem>();
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slotSystem.TryChangeEnergy(args.TargetEntity, ManaDelta * scale, crystalSlot);
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}
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}
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}
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