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ebe5ffe33edf5de2cb9bfb4220102a0712fd4aeb
crystall-punk-14/Content.Server/GameTicking
History
Pieter-Jan Briers 58ab7631c2 Give every job their fancy ID types.
2020-02-24 16:58:25 +01:00
..
GamePresets
Rider static analysis (#433)
2019-11-13 23:37:46 +01:00
GameRules
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
GamePreset.cs
Fancy up the lobby GUI.
2019-10-18 14:28:39 +02:00
GameRule.cs
Adds shoddy death match system.
2019-05-08 09:55:36 +02:00
GameTicker.cs
Give every job their fancy ID types.
2020-02-24 16:58:25 +01:00
GameTicker.JobController.cs
Game ticker now has a job assignment system.
2020-01-19 19:08:35 +01:00
GameTickerCommands.cs
Allow more lobby parameters to be configured.
2020-02-08 21:23:37 +01:00
ManifestEntry.cs
Game ticker now has a job assignment system.
2020-01-19 19:08:35 +01:00
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