* Add investigator's cloak entity and sprites Introduced a new investigator's cloak for senior investigators, including its entity definition and associated sprites. Also updated helmet sprites for the guard role. * Add Investigator job to CP14 roles and assets Introduces the Investigator job, including English and Russian localization, job prototype, loadout, play time tracker, and status icon. Updates department and role loadout configurations to include the new job. Enables setPreference for Guard and Guard Commander jobs. Adds Investigator job icon and updates related metadata. * Rebalance mana splitting spell parameters Reduced mana cost from 15 to 10, adjusted mana change effect, and updated spell event to use a toggleable action with new cast time and distance threshold. Also changed visual effect colors for the spell impact. * job spawner * remove mana splitting from mana glove * Update tools.yml * reduce memory points to 0.5 for tier magics * Add CP14 spell to create beams and extend beam system Introduces CP14SpellCreateBeam, a new spell effect for creating beams using the shared beam system. Adds a virtual TryCreateBeam method to SharedBeamSystem and overrides it in BeamSystem to support shared spell functionality. * athletic branch refactor * second wind skill * minor fixes * remove skeletons specific spells * small magic splitting * Update migration.yml * clear references * guidebook species update, -0.5 people memory, innate athletic to carcat, nerf night vision * disable guards again
42 lines
1.9 KiB
Plaintext
42 lines
1.9 KiB
Plaintext
cp14-skill-tree-blaksmithing-name = Blacksmithing
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cp14-skill-tree-blaksmithing-desc = Explore and create new items from metal.
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cp14-skill-tree-pyrokinetic-name = Pyrokinesis
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cp14-skill-tree-pyrokinetic-desc = Master the magic of fire, allowing you to warm, illuminate, and destroy.
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cp14-skill-tree-hydrosophistry-name = Hydrosophy
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cp14-skill-tree-hydrosophistry-desc = Master the magic of water and frost to create items from water and ice, and freeze enemies.
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cp14-skill-tree-metamagic-name = Metamagic
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cp14-skill-tree-metamagic-desc = Explore ways to subtly manipulate magic to affect spells and items.
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cp14-skill-tree-illusion-name = Illusion
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cp14-skill-tree-illusion-desc = Explore the nature of light to create illusions, light sources and shadows.
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cp14-skill-tree-healing-name = Vivification
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cp14-skill-tree-healing-desc = Explore the ways in which magic affects living creatures.
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cp14-skill-tree-dimension-name = Dimensionomy
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cp14-skill-tree-dimension-desc = Immerse yourself in the nature of space and void.
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# Body
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cp14-skill-tree-athletic-name = Athletic
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cp14-skill-tree-athletic-desc = Develop your body by pushing the boundaries of what is available.
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cp14-skill-tree-martial-name = Martial arts
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cp14-skill-tree-martial-desc = Master the secrets of deadly weapons, or make your own body a weapon.
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# Job
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#cp14-skill-tree-thaumaturgy-name = Alchemy
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#cp14-skill-tree-thaumaturgy-desc = The art of creating magical potions that can kill, raise from the dead, or turn creatures into sheep.
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#cp14-skill-tree-blacksmithing-name = Blacksmithing
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#cp14-skill-tree-blacksmithing-desc = The art of turning metal into various useful things.
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#cp14-skill-tree-trading-name = Trading
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#cp14-skill-tree-trading-desc = The art of understanding where, when and for how much to sell and buy different items.
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cp14-skill-tree-craftsman-name = Craftsmanship
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cp14-skill-tree-craftsman-desc = Learn the arts and crafts that let you create and use all kinds of useful things. |