* Add investigator's cloak entity and sprites Introduced a new investigator's cloak for senior investigators, including its entity definition and associated sprites. Also updated helmet sprites for the guard role. * Add Investigator job to CP14 roles and assets Introduces the Investigator job, including English and Russian localization, job prototype, loadout, play time tracker, and status icon. Updates department and role loadout configurations to include the new job. Enables setPreference for Guard and Guard Commander jobs. Adds Investigator job icon and updates related metadata. * Rebalance mana splitting spell parameters Reduced mana cost from 15 to 10, adjusted mana change effect, and updated spell event to use a toggleable action with new cast time and distance threshold. Also changed visual effect colors for the spell impact. * job spawner * remove mana splitting from mana glove * Update tools.yml * reduce memory points to 0.5 for tier magics * Add CP14 spell to create beams and extend beam system Introduces CP14SpellCreateBeam, a new spell effect for creating beams using the shared beam system. Adds a virtual TryCreateBeam method to SharedBeamSystem and overrides it in BeamSystem to support shared spell functionality. * athletic branch refactor * second wind skill * minor fixes * remove skeletons specific spells * small magic splitting * Update migration.yml * clear references * guidebook species update, -0.5 people memory, innate athletic to carcat, nerf night vision * disable guards again
26 lines
841 B
XML
26 lines
841 B
XML
<Document>
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# Goblins
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<Box>
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<GuideEntityEmbed Entity="CP14MobGoblin" Caption="Goblin"/>
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</Box>
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Goblins are a race of stunted goblinoids that have settled en masse throughout Sylate. Although the other races are prejudiced against them, goblins rarely try to cause trouble on purpose.
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## Smallness of body
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Goblins are rather short in stature, and this greatly affects their lifestyle:
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- It's harder to pull large objects
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- Others find it easier to pull goblins
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- Reduced hitbox. Goblins are harder to hit
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- All incoming damage increased by 20%. Except for poisons. Poisons, on the other hand, do 50% less damage
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- Faster recovery from stamina crit
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- Have more stamina
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## Smallness of soul
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Nature has deprived goblins of the gift of magic:
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- Maximum mana reserve reduced by 75%
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- Mana regeneration rate increased by 1.5 times
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</Document> |