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crystall-punk-14/Resources/ServerInfo/Guidebook/Science/ArtifactReports.xml
Verm 06b3f273ea Changed current value to unextracted value in artifact report guidebook (#26253)
* Fix name

Forgot the name was also different

* Fix Name, wording

happened so fast I messed up
2024-03-19 05:04:38 +01:00

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1.6 KiB
XML

<Document>
# Artifact Reports
A large portion of Xenoarchaeology gameplay revolves around the interpretation of artifact reports, which are created at the [color=#a4885c]analysis console[/color] after an artifact is scanned. Reports contain the following information:
- [color=#a4885c]Node ID:[/color] a unique numeric ID corresponding to this artifact's node. Useful in conjunction with a [color=#a4885c]node scanner[/color] for quickly identifying recurring nodes.
- [color=#a4885c]Depth:[/color] a distance from the starting node (depth 0). This is a good shorthand for the value and danger of a node.
- [color=#a4885c]Activation status:[/color] whether or not a node has been activated in the past.
- [color=#a4885c]Stimulus:[/color] the stimulus for that particular node.
- [color=#a4885c]Reaction:[/color] the reaction the stimulus induces. This is often vague, so caution is advised.
- [color=#a4885c]Edges:[/color] the amount of nodes that are connected to the current node. Using this, you can calculate the total number of nodes as well as organize a map of their connections.
- [color=#a4885c]Unextracted value:[/color] the amount of research points an artifact will give when extracted. Extracting sets this to zero and traversing new nodes increases it.
Reports are a helpful tool in manipulating an artifact, especially in the later stages where you are traversing nodes that have already been activated.
<Box>
<GuideEntityEmbed Entity="PaperArtifactAnalyzer"/>
</Box>
To help with this process, consider printing out reports, writing down details uncovered during activation, or storing them in a folder nearby.
</Document>