* Auth setup * fixes * messages * adapt to new auth * cvar fix * generating link setup * new version adapt * fix * Update DiscordAuthManager.cs
37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
using System.Threading;
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using Content.Shared._CP14.Discord;
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using Robust.Client.State;
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using Robust.Client.UserInterface;
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using Robust.Shared.Network;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Client._CP14.Discord;
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public sealed class DiscordAuthState : State
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{
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[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
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[Dependency] private readonly IClientNetManager _netManager = default!;
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private DiscordAuthGui? _gui;
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private readonly CancellationTokenSource _checkTimerCancel = new();
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protected override void Startup()
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{
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_gui = new DiscordAuthGui();
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_userInterfaceManager.StateRoot.AddChild(_gui);
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Timer.SpawnRepeating(TimeSpan.FromSeconds(5),
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() =>
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{
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_netManager.ClientSendMessage(new MsgDiscordAuthCheck());
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},
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_checkTimerCancel.Token);
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}
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protected override void Shutdown()
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{
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_checkTimerCancel.Cancel();
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_gui!.Dispose();
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}
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}
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