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ee7a29326db3ea2b4a17fa2bcd1d9b5a6f45929a
crystall-punk-14/Content.Client/GameObjects/Components
History
Pieter-Jan Briers 9f3f09871e Wires are now actually hidden by floor tiles. (#181)
2019-04-04 15:09:06 +02:00
..
Actor
Species Component (#130)
2018-12-13 14:47:18 +01:00
Clothing
Equipment & inhands. (#110)
2018-09-19 18:54:04 +02:00
Construction
Transform refactor. (#139)
2019-01-18 11:40:30 +01:00
Doors
Airlocks get opening sounds now.
2019-03-20 00:42:52 +01:00
HUD/Inventory
Fix client inventory not inheriting the correct controls.
2019-03-16 18:14:23 +01:00
IconSmoothing
Improved icon smoothing to use ECS properly, cables smooth now.
2019-03-28 11:14:03 +01:00
Items
Gun stuff (#132)
2018-12-13 14:49:57 +01:00
Mobs
Fix Species UI Overlay Removal (#173)
2019-03-30 12:40:15 +01:00
Power
Power cells
2018-09-21 08:21:40 +02:00
Sound
[Ready] SoundComponent (#164)
2019-03-28 14:31:49 +01:00
Storage
Fix EntityButton not inheriting correct type.
2019-03-17 14:37:18 +01:00
Weapons/Ranged
Fancy guns. (#152)
2019-03-23 15:04:14 +01:00
DamageableComponent.cs
Species Component (#130)
2018-12-13 14:47:18 +01:00
SubFloorHideComponent.cs
Wires are now actually hidden by floor tiles. (#181)
2019-04-04 15:09:06 +02:00
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