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f00a5cb17a6a76afd76d9bbdf9dcb2a0a34918fb
crystall-punk-14/Content.Server/GameTicking/Rules
History
Nemanja 2152914acc Generalized Store System (#10201)
2022-08-16 21:34:25 -07:00
..
Configurations
Audio System Rejig (#9635)
2022-07-29 12:13:12 +10:00
DeathMatchRuleSystem.cs
Event refactor (#9589)
2022-07-10 20:48:41 -05:00
GameRulePrototype.cs
Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539)
2022-06-12 13:27:05 +10:00
GameRuleSystem.cs
Event refactor (#9589)
2022-07-10 20:48:41 -05:00
InactivityTimeRestartRuleSystem.cs
Event refactor (#9589)
2022-07-10 20:48:41 -05:00
MaxTimeRestartRuleSystem.cs
Event refactor (#9589)
2022-07-10 20:48:41 -05:00
NukeopsRuleSystem.cs
Generalized Store System (#10201)
2022-08-16 21:34:25 -07:00
PiratesRuleSystem.cs
Fix a bunch of compiler warnings (#10518)
2022-08-13 22:28:34 -07:00
SandboxRuleSystem.cs
Event refactor (#9589)
2022-07-10 20:48:41 -05:00
SecretRuleSystem.cs
Event refactor (#9589)
2022-07-10 20:48:41 -05:00
SuspicionRuleSystem.cs
Generalized Store System (#10201)
2022-08-16 21:34:25 -07:00
TraitorDeathMatchRuleSystem.cs
Generalized Store System (#10201)
2022-08-16 21:34:25 -07:00
TraitorRuleSystem.cs
Generalized Store System (#10201)
2022-08-16 21:34:25 -07:00
ZombieRuleSystem.cs
Fix zombie percent in the round end summary (#9682)
2022-07-14 05:11:44 -07:00
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