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f1da37804fa45bf2f4d5382d532dd46716a92fd4
crystall-punk-14/Content.Server/GameObjects/Components/Damage
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Víctor Aguilera Puerto 745401a41e Data-oriented Construction System (#2152)
- Powerful
- Data-oriented
- Approved by PJB
- Powered by node graphs and AI pathfinding
- Coded by the same nerd who brought you atmos

Co-authored-by: Exp <theexp111@gmail.com>
2020-10-08 17:41:23 +02:00
..
BreakableComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
2020-09-06 16:11:53 +02:00
BreakableConstructionComponent.cs
Data-oriented Construction System (#2152)
2020-10-08 17:41:23 +02:00
DamageCommands.cs
Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
2020-09-13 14:23:52 +02:00
DamageOnHighSpeedImpactComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
DamageOnToolInteractComponent.cs
Add a test that puts all components on an entity and checks for no exceptions (#1815)
2020-08-22 22:29:20 +02:00
DestructibleComponent.cs
Data-oriented Construction System (#2152)
2020-10-08 17:41:23 +02:00
RuinableComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
2020-09-06 16:11:53 +02:00
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