Files
crystall-punk-14/Content.Client/Weapons/Melee/Components/WeaponArcVisualsComponent.cs
Ed d67f7619c4 Edgefication (#590)
* bloat

* bloat 2

* bloat 3

* final bloat

* Update icon.ico

* Create integration_test_run.bat

* Arggh

* Disable some tests

* revert roomfill clearexisting changes
2024-11-18 14:40:52 +03:00

27 lines
594 B
C#

namespace Content.Client.Weapons.Melee.Components;
/// <summary>
/// Used for melee attack animations. Typically just has a fadeout.
/// </summary>
[RegisterComponent]
public sealed partial class WeaponArcVisualsComponent : Component
{
public EntityUid? User;
[DataField("animation")]
public WeaponArcAnimation Animation = WeaponArcAnimation.None;
[ViewVariables(VVAccess.ReadWrite), DataField("fadeOut")]
public bool Fadeout = true;
}
public enum WeaponArcAnimation : byte
{
None,
Thrust,
Slash,
//CrystallEdge Melee upgrade
CPSlash,
CPThrust
}