Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f2253b1bba8aed3a053b96366addde2ae2cd38a3
crystall-punk-14/Content.Server/Atmos
History
Pieter-Jan Briers f2253b1bba Fix nullable errors in TileAtmosphere.cs
2020-12-10 15:30:28 +01:00
..
Reactions
Updated serializer data fields (#2702)
2020-12-04 11:06:53 +01:00
AtmosHelpers.cs
Adds Invalidate method to TileAtmosphere, clean up a bunch of tile invalidations
2020-12-08 17:36:59 +01:00
EntityNetworkUtils.cs
Replace MapIndices with Vector2i (#2228)
2020-10-11 15:21:21 +02:00
ExcitedGroup.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
FireEvent.cs
Adds FlammableComponent, humans can now catch on fire. (#2115)
2020-09-22 15:40:04 +02:00
GasMixture.cs
Canisters [ Continuation of clement-or #2544 ] (#2628)
2020-12-08 20:45:24 +01:00
HighPressureMovementController.cs
Add readonly where it is missing and fix those field names according to their modifiers (#2589)
2020-11-22 00:02:00 +11:00
Hotspot.cs
Gas overlay chunking (#1678)
2020-08-17 16:12:21 +02:00
IGridAtmosphereComponent.cs
Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297)
2020-10-19 14:50:16 +02:00
ITemperatureExpose.cs
Adds FlammableComponent, humans can now catch on fire. (#2115)
2020-09-22 15:40:04 +02:00
TileAtmosInfo.cs
Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
2020-09-13 14:23:52 +02:00
TileAtmosphere.cs
Fix nullable errors in TileAtmosphere.cs
2020-12-10 15:30:28 +01:00
Powered by Gitea Version: 1.25.5 Page: 75ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API