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f226f28e52394e87f8c36293db438cd03cfa6e3d
crystall-punk-14/Resources/Prototypes/GameRules
History
The Canned One bad25e3397 Split part of IonStormRule into IonStormSystem. Added StartIonStormed which also uses IonStormSystem. Added StartIonStormedComponent. Changed stuff related to the Derelict Cyborg. Derelict Cyborg now spawns with a randomized lawset.
2024-09-29 19:01:59 +02:00
..
cargo_gifts.yml
refactor event schedulers to use explicit game rules (#29320)
2024-08-14 15:21:01 +10:00
events.yml
Split part of IonStormRule into IonStormSystem. Added StartIonStormed which also uses IonStormSystem. Added StartIonStormedComponent. Changed stuff related to the Derelict Cyborg. Derelict Cyborg now spawns with a randomized lawset.
2024-09-29 19:01:59 +02:00
meteorswarms.yml
Immovable Rod Spawn Addition: Lizard Plushie (#32113)
2024-09-16 12:37:26 +02:00
midround.yml
Fix thieves rule not selecting more than one thief (#30393)
2024-07-27 00:27:21 -07:00
pests.yml
fix: Snail event wasnt tabled (#31884)
2024-09-06 17:27:51 -06:00
random_sentience.yml
Re-add improved random sentience event (#29123)
2024-08-18 17:41:12 -06:00
roundstart.yml
Vox LoneOp loadout fix (#31641)
2024-09-15 02:34:01 +10:00
unknown_shuttles.yml
Add the Syndicate Instigator Shuttle (#32083)
2024-09-22 17:27:48 -07:00
variation.yml
make GameRule use entity category (#28294)
2024-06-03 08:39:25 -04:00
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