Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f5cbbb5c845be8769077ec7cf1030ffa2011c5fe
crystall-punk-14/Resources/Prototypes
History
Pieter-Jan Briers 6630e454c6 Clean up reagent dispenser and make it slightly better.
2019-10-20 01:30:38 +02:00
..
Construction
Added a bunch more textures (#356)
2019-09-24 22:15:26 +02:00
Entities
Clean up reagent dispenser and make it slightly better.
2019-10-20 01:30:38 +02:00
LatheRecipes
Added a bunch more textures (#356)
2019-09-24 22:15:26 +02:00
MeleeWeaponAnimations
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
Reactions
Add basic chemical reactions (#376)
2019-10-11 22:57:16 +02:00
Reagents
Add basic chemical reactions (#376)
2019-10-11 22:57:16 +02:00
Shaders
Make content use SWSL shaders.
2019-03-18 23:54:58 +01:00
SoundCollections
Added pickaxe, asteroid rock and floors (#301)
2019-08-21 22:50:15 +02:00
Technologies
Fix missing icons (#387)
2019-10-13 16:27:09 +02:00
Tiles
The default space tile is now considered a subfloor. This flag is only used for draw culling, so it should have no unintended side effects. Previously it was not a sub floor, so things like wires would be hidden when placed in open space.
2019-09-19 11:46:03 -07:00
VendingMachines
Added a bunch of things to vending machines (#354)
2019-09-20 20:40:10 +02:00
1_Temperature.yml
Added a bunch more textures (#356)
2019-09-24 22:15:26 +02:00
materials.yml
Added a bunch more textures (#356)
2019-09-24 22:15:26 +02:00
Powered by Gitea Version: 1.25.5 Page: 65ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API