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f72a1a0edb5f28bc9c83e5fe484b77cce0b7d8a0
crystall-punk-14/Content.Shared/Storage/Components
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metalgearsloth 042feae2e9 Predicted movement opening lockers (#24937)
Relay wasn't really networked properly and this annoys me.

EntityStorage is still pretty skrunkly but this fixes the main issue I think.
2024-02-04 13:23:16 +11:00
..
BinComponent.cs
Update trivial components to use auto comp states (#20539)
2023-09-28 16:20:29 -07:00
DumpableComponent.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
InsideEntityStorageComponent.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
ItemCounterComponent.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
ItemMapperComponent.cs
Bows & arrows (#19771)
2023-09-22 02:45:21 -07:00
MagnetPickupComponent.cs
Fix ore bag not picking up artifact fragments (#21195)
2023-10-24 17:20:46 +11:00
SharedBagOpenVisuals.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
SharedEntityStorageComponent.cs
Predicted movement opening lockers (#24937)
2024-02-04 13:23:16 +11:00
SharedMapLayerData.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
StorageFillComponent.cs
Predict StorageComponent (#19682)
2023-09-11 21:20:46 +10:00
StorageFillVisualizerComponent.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
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