* disable lurker pulling * fix pack * fix pack * fak pix * vampire objective tweak * buff vampire search * Update air_saturation.yml * fix * fix * Update EntityTest.cs * Update EntityTest.cs * tick * Update EntityTest.cs * remove forkfiltered filter * Update EntityTest.cs
126 lines
4.4 KiB
C#
126 lines
4.4 KiB
C#
using Content.Shared._CP14.Trading.Components;
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using Content.Shared._CP14.Trading.Prototypes;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Placeable;
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using Content.Shared.Popups;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Timing;
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namespace Content.Shared._CP14.Trading.Systems;
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public abstract partial class CP14SharedTradingPlatformSystem : EntitySystem
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{
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[Dependency] private readonly SharedUserInterfaceSystem _userInterface = default!;
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[Dependency] protected readonly IPrototypeManager Proto = default!;
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[Dependency] protected readonly IGameTiming Timing = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly INetManager _net = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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public override void Initialize()
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{
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base.Initialize();
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InitializeUI();
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SubscribeLocalEvent<CP14TradingReputationComponent, MapInitEvent>(OnReputationMapInit);
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SubscribeLocalEvent<CP14TradingContractComponent, UseInHandEvent>(OnContractUse);
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}
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private void OnReputationMapInit(Entity<CP14TradingReputationComponent> ent, ref MapInitEvent args)
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{
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foreach (var faction in Proto.EnumeratePrototypes<CP14TradingFactionPrototype>())
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{
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if (faction.RoundStart is not null)
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{
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ent.Comp.Reputation[faction] = ent.Comp.Reputation.GetValueOrDefault(faction, 0f) + faction.RoundStart.Value;
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}
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}
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Dirty(ent);
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}
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private void OnContractUse(Entity<CP14TradingContractComponent> ent, ref UseInHandEvent args)
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{
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if (args.Handled)
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return;
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if (!Proto.TryIndex(ent.Comp.Faction, out var indexedFaction))
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return;
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args.Handled = true;
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var repComp = EnsureComp<CP14TradingReputationComponent>(args.User);
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repComp.Reputation.TryAdd(ent.Comp.Faction, 0);
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_audio.PlayLocal(new SoundCollectionSpecifier("CP14CoinImpact"), args.User, args.User);
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_popup.PopupClient(Loc.GetString("cp14-trading-contract-use", ("name", Loc.GetString(indexedFaction.Name))), args.User, args.User);
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if (_net.IsServer)
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QueueDel(ent);
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}
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public bool CanBuyPosition(Entity<CP14TradingReputationComponent?> user, ProtoId<CP14TradingPositionPrototype> position)
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{
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if (!Resolve(user.Owner, ref user.Comp, false))
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return false;
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if (!Proto.TryIndex(position, out var indexedPosition))
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return false;
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if (user.Comp.Reputation[indexedPosition.Faction] < indexedPosition.ReputationLevel)
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return false;
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return true;
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}
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public void AddReputation(Entity<CP14TradingReputationComponent?> user,
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ProtoId<CP14TradingFactionPrototype> faction, float rep)
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{
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if (!Resolve(user.Owner, ref user.Comp, false))
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return;
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if (!user.Comp.Reputation.ContainsKey(faction))
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user.Comp.Reputation.Add(faction, rep);
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else
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user.Comp.Reputation[faction] += rep;
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Dirty(user);
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}
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public bool CanFulfillRequest(EntityUid platform, ProtoId<CP14TradingRequestPrototype> request)
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{
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if (!TryComp<ItemPlacerComponent>(platform, out var itemPlacer))
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return false;
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if (!Proto.TryIndex(request, out var indexedRequest))
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return false;
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foreach (var requirement in indexedRequest.Requirements)
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{
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if (!requirement.CheckRequirement(EntityManager, Proto, itemPlacer.PlacedEntities))
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return false;
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}
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return true;
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}
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}
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[Serializable, NetSerializable]
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public sealed class CP14TradingPositionBuyAttempt(ProtoId<CP14TradingPositionPrototype> position) : BoundUserInterfaceMessage
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{
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public readonly ProtoId<CP14TradingPositionPrototype> Position = position;
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}
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[Serializable, NetSerializable]
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public sealed class CP14TradingRequestSellAttempt(ProtoId<CP14TradingRequestPrototype> request, ProtoId<CP14TradingFactionPrototype> faction) : BoundUserInterfaceMessage
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{
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public readonly ProtoId<CP14TradingRequestPrototype> Request = request;
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public readonly ProtoId<CP14TradingFactionPrototype> Faction = faction;
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}
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[Serializable, NetSerializable]
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public sealed class CP14TradingSellAttempt : BoundUserInterfaceMessage
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{
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}
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