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f94d3d9689df439dd7b415eeb79b3bba4294423d
crystall-punk-14/Content.Shared/Procedural
History
Ed 8df640b693 move ignore tiles to roomProto
2024-07-17 21:29:24 +03:00
..
Components
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
Distance
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
DungeonGenerators
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
DungeonLayers
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
Loot
Add missing constructor in RandomSpawnLootEntry struct (#21721)
2023-11-18 06:21:15 +13:00
PostGeneration
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
Dungeon.cs
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
DungeonConfigPrototype.cs
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
DungeonData.cs
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
DungeonPath.cs
Salvage dungeons (#14520)
2023-03-10 16:41:22 +11:00
DungeonPresetPrototype.cs
Make all prototype types partial (#21374)
2023-11-01 19:56:23 -07:00
DungeonRoom.cs
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
DungeonRoomPackPrototype.cs
Make all prototype types partial (#21374)
2023-11-01 19:56:23 -07:00
DungeonRoomPrototype.cs
move ignore tiles to roomProto
2024-07-17 21:29:24 +03:00
IDunGenLayer.cs
VGRoid support (#27659)
2024-07-03 22:23:11 +10:00
SalvageDifficultyPrototype.cs
Make all prototype types partial (#21374)
2023-11-01 19:56:23 -07:00
SharedDungeonSystem.cs
Dungeon generation refactor (#17121)
2023-06-27 19:17:42 +10:00
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