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crystall-punk-14
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f9c4b2723004fdd8078c8d92ddbd1eea992292fa
crystall-punk-14
/
Content.Shared
/
GameObjects
/
EntitySystems
History
Víctor Aguilera Puerto
039f1219b3
Fix NRE in SharedCombatModeSystem when session doesn't have an attached entity.
2020-10-12 12:42:49 +02:00
..
Atmos
Rename usages of collidable to physics (
#2230
)
2020-10-11 16:36:58 +02:00
ActionBlockerSystem.cs
Typo, redundant string interpolation, namespaces and imports cleanup (
#2068
)
2020-09-13 14:23:52 +02:00
ActSystem.cs
…
EffectBlockerSystem.cs
…
ExamineSystemShared.cs
Add InRangeUnoccluded extension methods (
#2224
)
2020-10-11 13:13:45 +02:00
SharedCombatModeSystem.cs
Fix NRE in SharedCombatModeSystem when session doesn't have an attached entity.
2020-10-12 12:42:49 +02:00
SharedConstructionSystem.cs
Data-oriented Construction System (
#2152
)
2020-10-08 17:41:23 +02:00
SharedDisposalUnitSystem.cs
…
SharedInteractionSystem.cs
…
SharedMetabolismSystem.cs
Change all of body system to use entities and components (
#2074
)
2020-10-10 15:25:13 +02:00
SharedMoverSystem.cs
Rename usages of collidable to physics (
#2230
)
2020-10-11 16:36:58 +02:00
SharedStandingStateSystem.cs
…
SlipperySystem.cs
…