<a-mixin
  id="gameMenuButton"
  mixin="bigMenuButton"
  animation__mouseenter="property: components.slice9.material.color; type: color; from: #CCC; to: #FAFAFA; startEvents: mouseenter; pauseEvents: mouseleave; dur: 150"
  animation__mouseleave="property: components.slice9.material.color; type: color; from: #FAFAFA; to: #CCC; startEvents: mouseleave; pauseEvents: mouseenter; dur: 150"
  slice9="width: 1; height: 0.27;"></a-mixin>

<a-mixin
  id="gameMenuButtonText"
  mixin="font"
  position="0 -0.08 0.01"
  text="align: center; wrapCount: 17; color: #FFF"></a-mixin>

<!-- Titles. -->
<a-entity id="inGameMenuTitles" position="0 1.7 -2.3">
  <a-entity mixin="gameMenuButtonText" text="value: GAME OVER; color: {{ COLORS.UI_ACCENT2 }}; width: 4" bind__visible="isGameOver"></a-entity>
  <a-entity mixin="gameMenuButtonText" text="value: SONG CLEARED; color: #FAFAFA; width: 4" bind__visible="isVictory" position="0 0.2 0"></a-entity>
  <a-entity mixin="gameMenuButtonText" text="value: PAUSED; color: #FAFAFA; width: 4" bind__visible="isPaused"></a-entity>
</a-entity>

<a-entity
  id="gameMenu"
  class="overlay"
  bind__visible="isGameOver || isPaused || isVictory"
  position="0 1.1 -2"
  play-sound="event: mouseenter; sound: #hoverSound; volume: 0.03"
  play-sound__click="event: click; sound: #confirmSound; volume: 0.25">

  <!-- Actions. -->
  <a-entity
    id="resumeButton"
    mixin="gameMenuButton"
    bind-toggle__raycastable="isPaused"
    bind__visible="isPaused"
    position="0 0.35 0"
    proxy-event="event: click; to: a-scene; as: gamemenuresume">
    <a-entity mixin="gameMenuButtonText" text="value: RESUME"></a-entity>
  </a-entity>

  <a-entity
    id="restartButton"
    mixin="gameMenuButton"
    bind__visible="!isVictory"
    bind-toggle__raycastable="isPaused || isGameOver"
    proxy-event="event: click; to: a-scene; as: gamemenurestart">
    <a-entity mixin="gameMenuButtonText" text="value: RESTART SONG"></a-entity>
  </a-entity>

  <a-entity
    id="exitButton"
    mixin="gameMenuButton"
    bind__visible="!isVictory"
    bind-toggle__raycastable="isPaused || isGameOver"
    position="0 -0.35 0"
    proxy-event="event: click; to: a-scene; as: gamemenuexit">
    <a-entity mixin="gameMenuButtonText" text="value: EXIT TO MENU"></a-entity>
  </a-entity>

  <!-- Song info. -->
  <a-entity id="gameMenuSongInfoContainer" position="0 -1.10421 0.15473" rotation="-20 0 0">
    <a-entity id="gameMenuSongBackground" mixin="slice" slice9="width: 1.5; height: 0.2; padding: 0.04" position="0 0 -0.03"></a-entity>

    <a-entity id="gameMenuSongImage"
      copy-texture="from: #menuSelectedChallengeImage"
      geometry="primitive: plane; buffer: false; skipCache: true; height: 0.3; width: 0.3"
      material="shader: flat"
      position="-0.8003 0.00849 0"></a-entity>

    <a-entity id="gameMenuSongInfo">
      <a-entity id="gameMenuSongSubName" position="0 0.015 0"
        mixin="font" text="wrapCount: 40; align: center; color: {{ COLORS.UI_ACCENT2 }}; width: 0" bind__text="value: menuSelectedChallenge.songSubName"></a-entity>
      <a-entity id="gameMenuSongName" position="0 -0.056 0"
        mixin="font" text="align: center; color: {{ COLORS.UI_ACCENT }}; wrapCount: 30; baseline: top; lineHeight: 36; width: 1.2"
        bind__text="value: menuSelectedChallenge.songName"></a-entity>
    </a-entity>
  </a-entity>
</a-entity>
