opaque wall shader

This commit is contained in:
Diego F. Goberna
2018-11-02 03:03:32 +01:00
parent df36ace73b
commit 04b091b438
3 changed files with 27 additions and 7 deletions

View File

@@ -26,6 +26,7 @@
<img id="cursorMeshImg" src="assets/models/laser/laser.png">
<img id="downIconImg" src="assets/img/downIcon.png">
<img id="envmapTexture" src="assets/img/envMap.png">
<img id="envmapWallTexture" src="assets/img/envmapwall.jpg">
<img id="floorImg" src="assets/img/stage/floor.png">
<img id="gridImg" src="assets/img/grid.png">
<img id="playImg" src="assets/img/play.png">
@@ -58,7 +59,7 @@
<a-mixin id="gameoverAnimation" animation__gameover="dur: 1000; easing: easeOutQuad"></a-mixin>
<a-mixin id="mine" mixin="beat" beat="type: mine"></a-mixin>
<a-mixin id="wall" geometry wall material="shader: wall-shader; tex: #noiseTexture; repeat: 2 2; transparent: true; side: double">
<a-mixin id="wall" geometry wall material="shader: wall-shader; tex: #noiseTexture; env: #envmapWallTexture; repeat: 2 2; transparent: true; side: double">
<a-mixin
id="beatWrong"