song progress ring

This commit is contained in:
Kevin Ngo
2018-10-25 05:10:05 -07:00
parent 770a66cbcb
commit 1a67c607de
3 changed files with 49 additions and 115 deletions

View File

@@ -0,0 +1,37 @@
AFRAME.registerComponent('song-progress-ring', {
dependencies: ['geometry', 'material'],
schema: {
challengeId: {type: 'string'},
enabled: {default: false}
},
init: function () {
this.tick = AFRAME.utils.throttleTick(this.tick.bind(this), 2000);
this.el.sceneEl.addEventListener('cleargame', () => {
this.progress.value = 0;
});
},
update: function (oldData) {
// Reset when changing song.
if (oldData.challengeId !== this.data.challengeId && this.progress) {
this.progress.value = 0;
}
},
play: function () {
this.context = this.el.sceneEl.components.song.context;
this.progress = this.el.getObject3D('mesh').material.uniforms.progress;
},
tick: function () {
if (!this.data.enabled) { return; }
const source = this.el.sceneEl.components.song.source;
if (!source) { return; }
const progress = this.context.currentTime / source.buffer.duration;
this.progress.value = progress;
}
});