[bump npm] merge fake glow, save 6 draw calls
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@@ -211,11 +211,12 @@
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</a-entity>
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</a-entity>
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<a-entity class="fakeGlow" rotation="90 0 0" position="0 0.01 0" bind__visible="!isPlaying">
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<a-entity geometry="primitive: cylinder; height: 0.1831; radius: 0.0055" material="color: {{ beamColor }}; shader: flat; opacity: 0.11"></a-entity>
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<a-entity geometry="primitive: cylinder; height: 0.1832; radius: 0.0065" material="color: {{ beamColor }}; shader: flat; opacity: 0.09"></a-entity>
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<a-entity geometry="primitive: cylinder; height: 0.1833; radius: 0.0075" material="color: {{ beamColor }}; shader: flat; opacity: 0.06"></a-entity>
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<a-entity geometry="primitive: cylinder; height: 0.1834; radius: 0.0085" material="color: {{ beamColor }}; shader: flat; opacity: 0.04"></a-entity>
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<a-entity
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class="fakeGlow"
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fake-glow="color: {{ beamColor }}"
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position="0 0.01 0"
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rotation="90 0 0"
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bind__visible="!isPlaying">
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</a-entity>
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</a-entity>
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