stage event synchronization (wip)

This commit is contained in:
Diego F. Goberna
2018-10-12 23:04:58 +02:00
parent 927d0706a5
commit 62aa0e58b8
8 changed files with 534 additions and 23 deletions

View File

@@ -93,11 +93,19 @@ AFRAME.registerComponent('beat-loader', {
// Beats spawn ahead of the song and get to the user in sync with the music.
this.beatsTimeOffset = this.data.beatAnticipationTime * 1000;
this.beatsTime = 0;
this.beatData = beatData;
this.beatData._events.sort(lessThan);
this.beatData._obstacles.sort(lessThan);
this.beatData._notes.sort(lessThan);
this.bpm = this.beatData._beatsPerMinute;
// some events have negative time stamp to inicialize the stage
var events = this.beatData._events;
if (events.length && events[0]._time < 0) {
for (let i = 0; events[i]._time < 0; i++) {
this.generateEvent(events[i]);
}
}
console.log('Finished loading challenge data.');
},
@@ -109,6 +117,7 @@ AFRAME.registerComponent('beat-loader', {
var i;
var notes;
var obstacles;
var events;
var beatsTime = this.beatsTime;
var msPerBeat;
var noteTime;
@@ -123,6 +132,7 @@ AFRAME.registerComponent('beat-loader', {
notes = this.beatData._notes;
obstacles = this.beatData._obstacles;
events = this.beatData._events;
bpm = this.beatData._beatsPerMinute;
msPerBeat = 1000 * 60 / this.beatData._beatsPerMinute;
for (i = 0; i < notes.length; ++i) {
@@ -140,6 +150,14 @@ AFRAME.registerComponent('beat-loader', {
}
}
for (i=0; i < events.length; ++i) {
noteTime = events[i]._time * msPerBeat;
if (noteTime > beatsTime && noteTime <= beatsTime + delta) {
this.generateEvent(events[i]);
}
}
if (this.beatsTimeOffset !== undefined) {
if (this.beatsTimeOffset <= 0) {
this.el.sceneEl.emit('beatloaderpreloadfinish', null, false);
@@ -204,6 +222,34 @@ AFRAME.registerComponent('beat-loader', {
el.play();
},
generateEvent: function (event) {
console.log(event);
switch(event._type) {
case 0: // lasers color
case 1: // tunnel neon color
document.getElementById('tunnelNeon').setAttribute('colorPreset', event._value);
document.getElementById('tunnelNeon').emit('pulse');
break;
case 2: document.getElementById('leftStageLasers').setAttribute('colorPreset', event._value);
break;
case 3: document.getElementById('rightStageLasers').setAttribute('colorPreset', event._value);
break;
case 4:
document.getElementById('floor').emit('pulse');
document.getElementById('stageNeon').emit('pulse');
break;
case 8:
case 9: document.getElementById('twister').components.twister.pulse(event._value);
break;
case 12: document.getElementById('leftStageLasers').components['stage-lasers'].pulse(event._value);
console.log('left laser', event._value);
break;
case 13: document.getElementById('rightStageLasers').components['stage-lasers'].pulse(event._value);
console.log('right laser', event._value);
break;
}
},
requestBeat: function (type, color) {
var beatPoolName = 'pool__beat-' + type;
var pool;

View File

@@ -0,0 +1,33 @@
AFRAME.registerComponent('stage-lasers', {
schema: {
enabled: {default: true}
},
init: function () {
this.speed = 0;
this.lasers = [
this.el.children[0].object3D,
this.el.children[1].object3D,
this.el.children[2].object3D
];
},
pulse: function (speed) {
this.speed = speed / 3;
},
tick: function (time, delta) {
if (this.speed === 0) { return; }
delta /= 1000;
if (!this.data.enabled) {
this.speed *= 0.96;
if (Math.abs(this.speed) < 0.01) {
this.speed = 0;
return;
}
}
this.lasers[0].rotation.z += this.speed * delta;
this.lasers[1].rotation.z -= this.speed * delta * 1.04;
this.lasers[2].rotation.z += this.speed * delta * 1.1;
}
})

View File

@@ -12,12 +12,14 @@ AFRAME.registerComponent('twister', {
init: function () {
this.currentTwist = 0;
this.animate = false;
this.el.addEventListener('audioanalyserbeat', this.pulse.bind(this));
},
pulse: function () {
pulse: function (twist) {
if (!this.data.enabled) { return; }
this.el.setAttribute('twister', {twist: Math.random() * 0.5 - 0.25});
if (twist == 0) { twist = 0.1 + Math.random() * 0.25; }
else twist = Math.min(twist, 0.5);
twist *= Math.random() < 0.5 ? -1 : 1; // random direction
this.el.setAttribute('twister', {twist: twist});
},
update: function (oldData) {

View File

@@ -55,6 +55,9 @@
<a-asset-item id="logoSparks" src="assets/models/logosparks.json"></a-asset-item>
<a-asset-item id="mineObj" src="assets/models/mine.obj"></a-asset-item>
<a-asset-item id="sabercutParticles" src="assets/models/sabercut.json"></a-asset-item>
<a-asset-item id="stageNeonObj" src="assets/models/neons.obj"></a-asset-item>
<a-asset-item id="tunnelObj" src="assets/models/tunnel.obj"></a-asset-item>
<a-asset-item id="tunnelNeonObj" src="assets/models/tunnelneon.obj"></a-asset-item>
<audio id="hoverSound" src="assets/sounds/hover.ogg"></audio>

View File

@@ -11,7 +11,7 @@
id="audioAnalyser"
bind__audioanalyser="beatDetectionThrottle: menu.active && 5000 || 1000"
audioanalyser="src: #introSong; fftSize: 64; enableBeatDetection: true; enableLevels: false; enableWaveform: false; beatDetectionThrottle: 5000; unique: true"
proxy-event="event: audioanalyserbeat; to: #logolight, #floor, #twister"></a-entity>
proxy-event="event: audioanalyserbeat; to: #logolight"></a-entity>
<a-entity id="stage">
<a-entity id="backglow"
@@ -22,7 +22,7 @@
position="0 0 -50"
scale="20 20 20"></a-entity>
<a-entity id="twister" twister position="0 0 -60" rotation="90 0 0" bind__twister="enabled: !menu.active"></a-entity>
<a-entity id="twister" position="0 0 -60" rotation="90 0 0" bind__twister="enabled: !menu.active"></a-entity>
<a-entity
id="audioColumns"
@@ -42,24 +42,24 @@
<a-entity mixin="corridor" geometry="height: 21.5; depth: 0.2; width: 0.2" position="-3.5 -10 -7"></a-entity>
</a-entity>
<a-mixin id="neon" geometry="skipCache: true" vertex-colors-buffer="baseColor: #9999ff" visible="false"></a-mixin>
<a-entity id="stageNeon" buffer-geometry-merger material="shader: flat; fog: false; vertexColors: vertex">
<a-entity mixin="neon" geometry="height: 0.05; depth: 50; width: 0.05" position="3.5 0.65 -32"></a-entity>
<a-entity mixin="neon" geometry="height: 0.05; depth: 50; width: 0.05" position="-3.5 0.65 -32"></a-entity>
<!-- Neons on sides. -->
<a-entity mixin="neon" geometry="height: 0.05; depth: 100; width: 0.05" position="4.5 0.65 -32"></a-entity>
<a-entity mixin="neon" geometry="height: 0.05; depth: 100; width: 0.05" position="-4.5 0.65 -32"></a-entity>
</a-entity>
<a-entity id="tunnel" obj-model="obj:#tunnelObj" material="shader: flat; flatShading: true; color: #010101"></a-entity>
<a-entity id="tunnelNeon" obj-model="obj:#tunnelNeonObj" material="shader: flat; fog: false; color: #9999ff" animation="property: components.material.material.color; type: color; from: #FFF to: #6666ff; dur: 200; easing: linear; startEvents: pulse"></a-entity>
<a-entity id="stageNeon" obj-model="obj:#stageNeonObj" material="shader: flat; fog: false; color: #9999ff" animation="property: components.material.material.color; type: color; from: #FFF to: #6666ff; dur: 200; easing: linear; startEvents: pulse"></a-entity>
<!-- Lasers left. -->
<a-entity class="stageLaser" mixin="stageLaser" position=" -6 2.3 -40"></a-entity>
<a-entity class="stageLaser" mixin="stageLaser" position="-10 0 -38"></a-entity>
<a-entity class="stageLaser" mixin="stageLaser" position="-14 -3 -36"></a-entity>
<a-entity bind__stage-lasers="enabled: !menu.active" id="leftStageLasers">
<a-entity class="stageLaser" mixin="stageLaser" position=" -6 2.3 -40"></a-entity>
<a-entity class="stageLaser" mixin="stageLaser" position="-10 0 -38"></a-entity>
<a-entity class="stageLaser" mixin="stageLaser" position="-14 -3 -36"></a-entity>
</a-entity>
<!-- Lasers right. -->
<a-entity class="stageLaser" mixin="stageLaser" position=" 6 4 -40"></a-entity>
<a-entity class="stageLaser" mixin="stageLaser" position="10 2 -38"></a-entity>
<a-entity class="stageLaser" mixin="stageLaser" position="14 -1.5 -36"></a-entity>
<a-entity bind__stage-lasers="enabled: !menu.active" id="rightStageLasers">
<a-entity class="stageLaser" mixin="stageLaser" position=" 6 4 -40"></a-entity>
<a-entity class="stageLaser" mixin="stageLaser" position="10 2 -38"></a-entity>
<a-entity class="stageLaser" mixin="stageLaser" position="14 -1.5 -36"></a-entity>
</a-entity>
<a-mixin
id="smoke"
@@ -110,9 +110,8 @@
<a-entity
id="floor"
animation__beat="property: components.material.material.color; type: color; to: #FFF; dur: 250; easing: linear; startEvents: audioanalyserbeat"
animation="property: components.material.material.color; type: color; to: #BBB; dur: 250; easing: linear; startEvents: animationcomplete__beat"
animation="property: components.material.material.color; type: color; from: #FFF to: #888; dur: 200; easing: linear; startEvents: pulse"
geometry="primitive: plane; width: 3; height: 3"
material="color: #BBB; shader: flat; src: #floorImg"
material="color: #888; shader: flat; src: #floorImg"
rotation="-90 0 0"></a-entity>
</a-entity>