initial game over slowdown (will tween the rate / fade out later)
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@@ -143,9 +143,6 @@ AFRAME.registerState({
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state.menuSelectedChallenge.image = utils.getS3FileUrl(id, 'image.jpg');
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state.menuSelectedChallenge.downloadsText = `${challengeData.downloads} Plays`;
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computeMenuSelectedChallengeIndex(state);
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state.challenge.isLoading = true;
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state.isSongLoading = true;
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},
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menuchallengeunselect: () => {
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@@ -197,6 +194,8 @@ AFRAME.registerState({
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state.menuSelectedChallenge.id = '';
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state.keyboardActive = false;
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state.challenge.isLoading = true;
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state.isSongLoading = true;
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},
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searchprevpage: function (state) {
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