fixed pause state bug, minor tweaks
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@@ -71,7 +71,7 @@
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material="shader: flat; transparent: true"
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visible="false"
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animation__posz="property: object3D.position.z; to: -8; startEvents: beatwrong; easing: easeOutQuart; duration: 4000"
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animation__alpha="property: material.opacity; from: 1; to: 0; startEvents: beatwrong; easing: easeOutQuart; duration: 4000"></a-mixin>
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animation__alpha="property: components.material.material.opacity; from: 1; to: 0; startEvents: beatwrong; easing: easeOutQuart; duration: 4000"></a-mixin>
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</a-assets>
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