temporary support for checking nans on victory
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@@ -470,7 +470,8 @@ AFRAME.registerState({
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// Percentage is score divided by total possible score.
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// Percentage is score divided by total possible score.
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const accuracy = (state.score.score / (state.challenge.numBeats * 110)) * 100;
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const accuracy = (state.score.score / (state.challenge.numBeats * 110)) * 100;
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state.score.accuracy = accuracy;
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state.score.accuracy = isNaN(accuracy) ? 0 : accuracy;
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state.score.score = isNaN(state.score.score) ? 0 : state.score.score;
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if (accuracy >= 95) {
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if (accuracy >= 95) {
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state.score.rank = 'S';
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state.score.rank = 'S';
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