From 8c1e5eb534a8c2d5b062412a07780061c86a45f6 Mon Sep 17 00:00:00 2001 From: Diego Marcos Date: Mon, 3 Dec 2018 17:01:42 -0800 Subject: [PATCH] Speed up beats --- src/components/beams.js | 2 +- src/components/beat-loader.js | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/components/beams.js b/src/components/beams.js index 56537ed..f391af4 100644 --- a/src/components/beams.js +++ b/src/components/beams.js @@ -14,7 +14,7 @@ AFRAME.registerComponent('beams', { const materialOptions = { color: 0xaa3333, map: new THREE.TextureLoader().load('assets/img/beam.png'), - transparent: true, + transparent: false, blending: THREE.AdditiveBlending }; const redMaterial = new THREE.MeshBasicMaterial(materialOptions); diff --git a/src/components/beat-loader.js b/src/components/beat-loader.js index 134fc2d..b4dc230 100644 --- a/src/components/beat-loader.js +++ b/src/components/beat-loader.js @@ -8,8 +8,8 @@ AFRAME.registerComponent('beat-loader', { dependencies: ['stage-colors'], schema: { - beatAnticipationTime: {default: 2.0}, - beatSpeed: {default: 4.0}, + beatAnticipationTime: {default: 1.1}, + beatSpeed: {default: 8.0}, beatWarmupTime: {default: BEAT_WARMUP_TIME / 1000}, beatWarmupSpeed: {default: BEAT_WARMUP_SPEED}, challengeId: {type: 'string'}, // If clicked play.